Symbols   A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  
label — Property in class fl.controls.LabelButton
Gets or sets the text label for the component.
label — Property in class fl.controls.listClasses.ListData
The label to be displayed in the cell.
label — Property in class fl.data.SimpleCollectionItem
The label property of the object.
label — Property in class fl.data.TileListCollectionItem
The label property of the object.
label — Property in class fl.motion.Keyframe
A string used to describe the keyframe.
label — Statement
Associates a statement with an identifier that can be referenced by break or continue.
Label — Class in package fl.controls
A Label component displays one or more lines of plain or HTML-formatted text that can be formatted for alignment and size.
Label() — Constructor in class fl.controls.Label
Creates a new Label component instance.
LabelButton — Class in package fl.controls
The LabelButton class is an abstract class that extends the BaseButton class by adding a label, an icon, and toggle functionality.
LabelButton() — Constructor in class fl.controls.LabelButton
Creates a new LabelButton component instance.
LabelButtonAccImpl — Class in package fl.accessibility
The LabelButtonAccImpl class, also called the LabelButton Accessibility Implementation class, is used to make a LabelButton component accessible.
labelChange — Event in class fl.controls.LabelButton
Dispatched after the label value changes.
LABEL_CHANGE — Constant static property in class fl.events.ComponentEvent
Defines the value of the type property of a labelChange event object.
labelField — Property in class fl.controls.ComboBox
Gets or sets the name of the field in the dataProvider object to be displayed as the label for the TextInput field and drop-down list.
labelField — Property in class fl.controls.List
Gets or sets the name of the field in the dataProvider object to be displayed as the label for the TextInput field and drop-down list.
labelField — Property in class fl.controls.TileList
Gets or sets a field in each item that contains a label for each tile.
labelFunction — Property in class fl.controls.ComboBox
Gets or sets the function to be used to obtain the label for the item.
labelFunction — Property in class fl.controls.DataGrid
Gets or sets a function that determines which fields of each item to use for the label text.
labelFunction — Property in class fl.controls.List
Gets or sets the function to be used to obtain the label for the item.
labelFunction — Property in class fl.controls.TileList
Gets a function that indicates the fields of an item that provide the label text for a tile.
labelFunction — Property in class fl.controls.dataGridClasses.DataGridColumn
A function that determines the text to be displayed in this column.
labelPlacement — Property in class fl.controls.LabelButton
Position of the label in relation to a specified icon.
labels — Property in class flash.display.Scene
An array of FrameLabel objects for the scene.
LANDSCAPE — Constant static property in class flash.printing.PrintJobOrientation
The landscape (horizontal) image orientation for printing.
language — Static property in class flash.system.Capabilities
Specifies the language code of the system on which the player is running.
languageCodeArray — Static property in class fl.lang.Locale
An array containing language codes for the languages that have been specified or loaded into the FLA file.
lastChild — Property in class flash.xml.XMLNode
An XMLNode value that references the last child in the node's child list.
lastIndex — Property in class RegExp
Specifies the index position in the string at which to start the next search.
lastIndexOf(searchElement, fromIndex:int) — Method in class Array
Searches for an item in an array, working backward from the last item, and returns the index position of the matching item using strict equality (===).
lastIndexOf(val:String, startIndex:Number) — Method in class String
Searches the string from right to left and returns the index of the last occurrence of val found before startIndex.
LAYER — Constant static property in class flash.display.BlendMode
Forces the creation of a transparency group for the display object.
layout — Event in class fl.video.FLVPlayback
Dispatched when the video player is resized or laid out.
layout — Event in class fl.video.VideoPlayer
Dispatched when the video player is resized or laid out.
LAYOUT — Constant static property in class fl.video.LayoutEvent
Defines the value of the type property of a layout event object.
LayoutEvent — Class in package fl.video
Event dispatched when the video player is resized and/or laid out.
LayoutEvent(type:String, bubbles:Boolean, cancelable:Boolean, oldBounds:flash.geom:Rectangle, oldRegistrationBounds:flash.geom:Rectangle) — Constructor in class fl.video.LayoutEvent
Creates an Event object that contains information about layout events.
LCD — Constant static property in class flash.text.TextDisplayMode
Forces Flash Player to use LCD subpixel anti-aliasing.
leading — Property in class flash.text.TextFormat
An integer representing the amount of vertical space (called leading) between lines.
leading — Property in class flash.text.TextLineMetrics
The leading value is the measurement of the vertical distance between the lines of text.
left — Property in class flash.geom.Rectangle
The x coordinate of the top-left corner of the rectangle.
LEFT — Constant static property in class fl.controls.ButtonLabelPlacement
The label appears to the left of the icon.
LEFT — Constant static property in class fl.controls.ProgressBarDirection
Fill the progress bar from right to left.
LEFT — Constant static property in class fl.video.VideoAlign
Specifies that the video is aligned on the left.
LEFT — Constant static property in class flash.display.StageAlign
Specifies that the Stage is aligned on the left.
LEFT — Constant static property in class flash.text.TextFieldAutoSize
Specifies that the text is to be treated as left-justified text, meaning that the left side of the text field remains fixed and any resizing of a single line is on the right side.
LEFT — Constant static property in class flash.text.TextFormatAlign
Constant; aligns text to the left within the text field.
LEFT — Constant static property in class flash.ui.Keyboard
Constant associated with the key code value for the Left Arrow key (37).
LEFT — Constant static property in class flash.ui.KeyLocation
Indicates the key activated is in the left key location (there is more than one possible location for this key).
leftMargin — Property in class flash.text.TextFormat
The left margin of the paragraph, in pixels.
leftPeak — Property in class flash.media.SoundChannel
The current amplitude (volume) of the left channel, from 0 (silent) to 1 (full amplitude).
leftToLeft — Property in class flash.media.SoundTransform
A value, from 0 (none) to 1 (all), specifying how much of the left input is played in the left speaker.
leftToRight — Property in class flash.media.SoundTransform
A value, from 0 (none) to 1 (all), specifying how much of the left input is played in the right speaker.
length — Property in class arguments
The number of arguments passed to the function.
length — Property in class Array
A non-negative integer specifying the number of elements in the array.
length — Property in class String
An integer specifying the number of characters in the specified String object.
length() — Method in class XML
For XML objects, this method always returns the integer 1.
length() — Method in class XMLList
Returns the number of properties in the XMLList object.
length — Property in class fl.controls.ComboBox
Gets the number of items in the list.
length — Property in class fl.controls.SelectableList
Gets the number of items in the data provider.
length — Property in class fl.controls.TextArea
Gets the count of characters that the TextArea component contains.
length — Property in class fl.controls.TextInput
Gets the number of characters in a TextInput component.
length — Property in class fl.data.DataProvider
The number of items that the data provider contains.
length — Property in class flash.geom.Point
The length of the line segment from (0,0) to this point.
length — Property in class flash.media.Sound
The length of the current sound in milliseconds.
length — Property in class flash.text.TextField
The number of characters in a text field.
length — Property in class flash.utils.ByteArray
The length of the ByteArray object, in bytes.
letterSpacing — Property in class flash.text.TextFormat
A number representing the amount of space that is uniformly distributed between all characters.
level — Property in class flash.events.StatusEvent
The category of the message, such as "status", "warning" or "error".
LIGHT_COLOR — Constant static property in class flash.text.TextColorType
Used in the colorType parameter in the setAdvancedAntiAliasingTable() method.
LIGHTEN — Constant static property in class flash.display.BlendMode
Selects the lighter of the constituent colors of the display object and the colors of the background (the colors with the larger values).
Linear — Class in package fl.motion.easing
The Linear class defines easing functions to implement non-accelerated motion with ActionScript animations.
LINEAR — Constant static property in class flash.display.GradientType
Value used to specify a linear gradient fill.
LINEAR_RGB — Constant static property in class flash.display.InterpolationMethod
Specifies that the linear RGB interpolation method should be used.
lineGradientStyle(type:String, colors:Array, alphas:Array, ratios:Array, matrix:flash.geom:Matrix, spreadMethod:String, interpolationMethod:String, focalPointRatio:Number) — Method in class flash.display.Graphics
Specifies a gradient for the line style that Flash Player uses for subsequent calls to other Graphics methods (such as lineTo() or drawCircle()) for the object.
LineScaleMode — Final class in package flash.display
The LineScaleMode class provides values for the scaleMode parameter in the Graphics.lineStyle() method.
lineScrollSize — Property in class fl.controls.ScrollBar
Gets or sets a value that represents the increment by which to scroll the page when the scroll bar track is pressed.
lineStyle(thickness:Number, color:uint, alpha:Number, pixelHinting:Boolean, scaleMode:String, caps:String, joints:String, miterLimit:Number) — Method in class flash.display.Graphics
Specifies a line style that Flash uses for subsequent calls to other Graphics methods (such as lineTo() or drawCircle()) for the object.
lineTo(x:Number, y:Number) — Method in class flash.display.Graphics
Draws a line using the current line style from the current drawing position to (x, y); the current drawing position is then set to (x, y).
link — Event in class flash.text.TextField
Dispatched when a user clicks a hyperlink in an HTML-enabled text field, where the URL begins with "event:".
LINK — Constant static property in class flash.events.TextEvent
Defines the value of the type property of a link event object.
linkageID — Property in class fl.motion.Source
Indicates the library linkage identifier for the symbol from which the Motion instance was generated.
List — Class in package fl.controls
The List component displays list-based information and is ideally suited for the display of arrays of information.
List() — Constructor in class fl.controls.List
Creates a new List component instance.
ListAccImpl — Class in package fl.accessibility
The ListAccImpl class, also called the List Accessiblity Implementation class, is used to make a List component accessible.
listData — Property in class fl.controls.dataGridClasses.DataGridCellEditor
Gets or sets the list properties that are applied to the cell--for example, the index and selected values.
listData — Property in class fl.controls.listClasses.CellRenderer
Gets or sets the list properties that are applied to the cell--for example, the index and selected values.
listData — Property in interface fl.controls.listClasses.ICellRenderer
Gets or sets the list properties that are applied to the cell--for example, the index and selected values.
listData — Property in class fl.controls.listClasses.ImageCell
Gets or sets the list properties that are applied to the cell, for example, the index and selected values.
ListData — Class in package fl.controls.listClasses
ListData is a messenger class that holds information relevant to a specific cell in a list-based component.
ListData(label:String, icon:Object, owner:fl.core:UIComponent, index:uint, row:uint, col:uint) — Constructor in class fl.controls.listClasses.ListData
Creates a new instance of the ListData class as specified by its parameters.
ListEvent — Class in package fl.events
The ListEvent class defines events for list-based components including the List, DataGrid, TileList, and ComboBox components.
ListEvent(type:String, bubbles:Boolean, cancelable:Boolean, columnIndex:int, rowIndex:int, index:int, item:Object) — Constructor in class fl.events.ListEvent
Creates a new ListEvent object with the specified parameters.
LITTLE_ENDIAN — Constant static property in class flash.utils.Endian
Indicates the least significant byte of the multibyte number appears first in the sequence of bytes.
liveDelay — Property in class flash.net.NetStream
The number of seconds of data in the subscribing stream's buffer in live (unbuffered) mode.
liveDragging — Property in class fl.controls.Slider
Gets or sets a Boolean value that indicates whether the SliderEvent.CHANGE event is dispatched continuously as the user moves the slider thumb.
LivePreviewParent — Class in package fl.livepreview
The LivePreviewParent class provides the timeline for a SWC file or for a compiled clip that is being exported when ActionScript 3.0 is selected.
LivePreviewParent() — Constructor in class fl.livepreview.LivePreviewParent
Initializes the scale and align modes of the Stage, sets the myInstance property, resizes myInstance to the proper size and uses the ExternalInterface class to expose functions to Flash.
LN10 — Constant static property in class Math
A mathematical constant for the natural logarithm of 10, expressed as loge10, with an approximate value of 2.302585092994046.
LN2 — Constant static property in class Math
A mathematical constant for the natural logarithm of 2, expressed as loge2, with an approximate value of 0.6931471805599453.
load(request:flash.net:URLRequest, context:flash.system:LoaderContext) — Method in class fl.containers.ScrollPane
The request parameter of this method accepts only a URLRequest object whose source property contains a string, a class, or a URLRequest object.
load(request:flash.net:URLRequest, context:flash.system:LoaderContext) — Method in class fl.containers.UILoader
Loads the specified content or, if no content is specified, loads the content from the location identified by the source property.
load(source:String, totalTime:Number, isLive:Boolean) — Method in class fl.video.FLVPlayback
Begins loading the FLV file and provides a shortcut for setting the autoPlay property to false and setting the source, totalTime, and isLive properties, if given.
load(url:String, totalTime:Number, isLive:Boolean) — Method in class fl.video.VideoPlayer
Similar to the play() method, but causes the FLV file to load without playing.
load(request:flash.net:URLRequest, context:flash.system:LoaderContext) — Method in class flash.display.Loader
Loads a SWF, JPEG, progressive JPEG, unanimated GIF, or PNG file into an object that is a child of this Loader object.
load(stream:flash.net:URLRequest, context:flash.media:SoundLoaderContext) — Method in class flash.media.Sound
Initiates loading of an external MP3 file from the specified URL.
load(request:flash.net:URLRequest) — Method in class flash.net.URLLoader
Sends and loads data from the specified URL.
load(request:flash.net:URLRequest) — Method in class flash.net.URLStream
Begins downloading the URL specified in the request parameter.
loadBytes(bytes:flash.utils:ByteArray, context:flash.system:LoaderContext) — Method in class fl.containers.UILoader
Loads binary data that is stored in a ByteArray object.
loadBytes(bytes:flash.utils:ByteArray, context:flash.system:LoaderContext) — Method in class flash.display.Loader
Loads from binary data stored in a ByteArray object.
loader — Property in class flash.display.LoaderInfo
The Loader object associated with this LoaderInfo object.
Loader — Class in package flash.display
The Loader class is used to load SWF files or image (JPG, PNG, or GIF) files.
Loader() — Constructor in class flash.display.Loader
Creates a Loader object that you can use to load files, such as SWF, JPEG, GIF, or PNG files.
LoaderContext — Class in package flash.system
The LoaderContext class provides options for loading SWF files and other media by using the Loader class.
LoaderContext(checkPolicyFile:Boolean, applicationDomain:flash.system:ApplicationDomain, securityDomain:flash.system:SecurityDomain) — Constructor in class flash.system.LoaderContext
Creates a new LoaderContext object, with the specified settings.
loaderInfo — Property in class flash.display.DisplayObject
Returns a LoaderInfo object containing information about loading the file to which this display object belongs.
LoaderInfo — Class in package flash.display
The LoaderInfo class provides information about a loaded SWF file or a loaded image file (JPEG, GIF, or PNG).
loaderURL — Property in class flash.display.LoaderInfo
The URL of the SWF file that initiated the loading of the media described by this LoaderInfo object.
LOADING — Constant static property in class fl.video.VideoState
The video player is in the loading state.
loadLanguageXML(xmlLanguageCode:String, customXmlCompleteCallback:Function) — Static method in class fl.lang.Locale
Loads the specified XML language file.
loadPolicyFile(url:String) — Static method in class flash.system.Security
Loads a cross-domain policy file from a location specified by the url parameter.
loadString(id:String) — Static method in class fl.lang.Locale
Returns the string value associated with the given string ID in the current language.
loadStringEx(stringID:String, languageCode:String) — Static method in class fl.lang.Locale
Returns the string value associated with the given string ID and language code.
LocalConnection — Class in package flash.net
The LocalConnection class lets you create a LocalConnection object that can invoke a method in another LocalConnection object, either within a single SWF file or between multiple SWF files.
LocalConnection() — Constructor in class flash.net.LocalConnection
Creates a LocalConnection object.
Locale — Class in package fl.lang
The fl.lang.Locale class allows you to control how multilanguage text is displayed in a SWF file.
localeCompare(other:String, ... rest) — Method in class String
Compares the sort order of two or more strings and returns the result of the comparison as an integer.
localFileReadDisable — Static property in class flash.system.Capabilities
Specifies whether read access to the user's hard disk has been administratively prohibited (true) or allowed (false).
localName — Property in class QName
The local name of the QName object.
localName() — Method in class XML
Gives the local name portion of the qualified name of the XML object.
localName — Property in class flash.xml.XMLNode
The local name portion of the XML node's name.
LOCAL_STORAGE — Constant static property in class flash.system.SecurityPanel
When passed to Security.showSettings(), displays the Local Storage Settings panel in Flash Player Settings.
localToGlobal(point:flash.geom:Point) — Method in class flash.display.DisplayObject
Converts the point object from the display object's (local) coordinates to the Stage (global) coordinates.
LOCAL_TRUSTED — Constant static property in class flash.system.Security
The SWF file is a local file and has been trusted by the user, using either the Settings Manager or a FlashPlayerTrust configuration file.
LOCAL_WITH_FILE — Constant static property in class flash.system.Security
The SWF file is a local file, has not been trusted by the user, and was not published with a networking designation.
LOCAL_WITH_NETWORK — Constant static property in class flash.system.Security
The SWF file is a local file, has not been trusted by the user, and was published with a networking designation.
localX — Property in class flash.events.MouseEvent
The horizontal coordinate at which the event occurred relative to the containing sprite.
localY — Property in class flash.events.MouseEvent
The vertical coordinate at which the event occurred relative to the containing sprite.
lock() — Method in class flash.display.BitmapData
Locks an image so that any objects that reference the BitmapData object, such as Bitmap objects, are not updated when this BitmapData object changes.
log(val:Number) — Static method in class Math
Returns the natural logarithm of the parameter val.
LOG10E — Constant static property in class Math
A mathematical constant for the base-10 logarithm of the constant e (Math.E), expressed as log10e, with an approximate value of 0.4342944819032518.
LOG2E — Constant static property in class Math
A mathematical constant for the base-2 logarithm of the constant e, expressed as log2e, with an approximate value of 1.442695040888963387.
loop — Property in class fl.motion.Keyframe
Stores the value of the Loop checkbox for motion tweens, which affects graphic symbols only.
loop — Property in class flash.ui.ContextMenuBuiltInItems
Lets the user set a SWF file to start over automatically when it reaches the final frame (does not appear for a single-frame SWF file).
loopback — Property in class flash.media.Camera
Indicates whether a local view of what the camera is capturing is compressed and decompressed (true), as it would be for live transmission using Flash Media Server, or uncompressed (false).
looping — Property in class fl.transitions.Tween
Indicates whether the tween will loop.
LOW — Constant static property in class flash.display.StageQuality
Specifies low rendering quality: graphics are not anti-aliased, and bitmaps are not smoothed.
LOW — Constant static property in class flash.filters.BitmapFilterQuality
Defines the low quality filter setting.
Symbols   A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z