Index of E:\G\Program Files\VirtuallTek\Fighter Factory\SCTRLS | ||
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SelfState.sctrl | ||
FallEnvShake.sctrl | ||
ForceFeedback.sctrl | ||
Gravity.sctrl | ||
Helper.sctrl | ||
HitAdd.sctrl | ||
HitBy.sctrl | ||
HitFallDamage.sctrl | ||
HitFallSet.sctrl | ||
HitFallVel.sctrl | ||
HitOverride.sctrl | ||
HitVelSet.sctrl | ||
LifeAdd.sctrl | ||
LifeSet.sctrl | ||
MakeDust.sctrl | ||
MoveHitReset.sctrl | ||
NotHitBy.sctrl | ||
Null.sctrl | ||
Offset.sctrl | ||
PalFX.sctrl | ||
PlayerPush.sctrl | ||
PlaySnd.sctrl | ||
PosAdd.sctrl | ||
PosFreeze.sctrl | ||
PosSet.sctrl | ||
PowerAdd.sctrl | ||
PowerSet.sctrl | ||
ScreenBound.sctrl | ||
SndPan.sctrl | ||
SprPriority.sctrl | ||
StateTypeSet.sctrl | ||
StopSnd.sctrl | ||
TargetBind.sctrl | ||
TargetDrop.sctrl | ||
TargetFacing.sctrl | ||
TargetVelAdd.sctrl | ||
TargetVelSet.sctrl | ||
Turn.sctrl | ||
VarSet.sctrl | ||
VelAdd.sctrl | ||
VelMul.sctrl | ||
VelSet.sctrl | ||
Width.sctrl | ||
AfterImage.sctrl | ||
AfterImageTime.sctrl | ||
AllPalFX.sctrl | ||
AngleAdd.sctrl | ||
AngleMul.sctrl | ||
AngleSet.sctrl | ||
AppendToClipboard.sctrl | ||
AssertSpecial.sctrl | ||
AttackMulSet.sctrl | ||
BGPalFX.sctrl | ||
BindToParent.sctrl | ||
BindToRoot.sctrl | ||
BindToTarget.sctrl | ||
ChangeAnim2.sctrl | ||
ChangeAnim.sctrl | ||
ClearClipboard.sctrl | ||
CtrlSet.sctrl | ||
DefenceMulSet.sctrl | ||
DestroySelf.sctrl | ||
DisplayToClipboard.sctrl | ||
EnvColor.sctrl | ||
VarRangeSet.sctrl | ||
VarRandom.sctrl | ||
VarAdd.sctrl | ||
TargetState.sctrl | ||
TargetPowerAdd.sctrl | ||
TargetLifeAdd.sctrl | ||
ReversalDef.sctrl | ||
RemoveExplod.sctrl | ||
ParentVarSet.sctrl | ||
ParentVarAdds.sctrl | ||
ModifyExplod.sctrl | ||
ExplodBindTime.sctrl | ||
Explod.sctrl | ||
ChangeState.sctrl | ||
AttackDist.sctrl | ||
EnvShake.sctrl | ||
Pause.sctrl | ||
AngleDraw.sctrl | ||
Trans.sctrl | ||
SuperPause.sctrl | ||
HitDef.sctrl | ||
Projectile.sctrl | ||