To display a different instance on the Stage and preserve all the original instance properties, such as color effects or button actions, assign a different symbol to an instance.
For example, suppose you’re creating a cartoon with a rat symbol for your character, but decide to change the character to a cat. You could replace the rat symbol with the cat symbol and have the updated character appear in roughly the same location in all your frames.
Assign a different symbol to an
instance
Replace all instances of a symbol
Drag a symbol with the same name
as the symbol you are replacing from one Library panel into the
Library panel of the FLA file you are editing and click Replace.
If you have folders in the Library, the new symbol must be dragged
into the same folder as the symbol you are replacing.