To define sharing properties for an asset
in a source document, and make the asset accessible for linking
to destination documents, use the Symbol Properties dialog box or
the Linkage Properties dialog box.
With the source document open, select Window >
Library:
Select a movie clip, button, or graphic
symbol in the Library panel, and select Properties from the Library
Panel menu. Click Advanced.
Select a font symbol, sound, or bitmap, and select
Linkage from the Library Panel menu.
For
Linkage, select Export For Runtime Sharing to make the asset available
for linking to the destination document.
Enter an identifier for the symbol. Do not include spaces.
This is the name Flash uses to identify
the asset when linking to the destination document.
Note: Flash also uses the linkage
identifier to identify a movie clip or button that is used as an
object in ActionScript. See Working with Movie Clips in Learning ActionScript
2.0 in Adobe Flash or Working with movie clips in Programming
ActionScript 3.0.
Enter the URL where the SWF file containing the shared
asset will be posted, and click OK.
When you publish the SWF file, you must post the SWF file
to the URL you specified, so that the shared assets are available
to destination documents.