Link to runtime shared assets from a destination document

Link a shared asset to a destination document by entering the identifier and URL

  1. In the destination document, select Window > Library.
    • Select a movie clip, button, graphic symbol, bitmap, or sound in the Library panel, and select Properties from the Library Panel menu. Click Advanced.

    • Select a font symbol, and select Linkage from the Library Panel menu.

  2. For Linkage, select Import For Runtime Sharing to link to the asset in the source document.
  3. Enter an identifier for the symbol, bitmap, or sound that is identical to the identifier used for the symbol in the source document. Do not include spaces.
  4. Enter the URL where the SWF source file containing the shared asset is posted, and click OK.

Link a shared asset to a destination document by dragging

  1. In the destination document, do one of the following:
    • Select File > Open.

    • Select File > Import > Open External Library.

  2. Select the source document and click Open.
  3. Drag the shared asset from the source document Library panel into the Library panel or onto the Stage in the destination document.

Turn off sharing for a symbol in a destination document

  1. In the destination document, select the linked symbol in the Library panel and do one of the following:
    • If the asset is a movie clip, button, or graphic symbol, select Properties from the Library Panel menu.

    • If the asset is a font symbol, select Linkage from the Library Panel menu.

  2. Deselect Import For Runtime Sharing, and click OK.

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