To tween the changes in properties of instances, groups, and type, use motion tweening. Flash can tween position, size, rotation, and skew of instances, groups, and type. Additionally, Flash can tween the color of instances and type, creating gradual color shifts or making an instance fade in or out. To tween the color of groups or type, make them into symbols. To animate individual characters in a block of text separately, place each character in a separate text block.
If you apply a motion tween and then change the number of frames between the two keyframes, or move the group or symbol in either keyframe, Flash automatically tweens the frames again.
For a video tutorial about motion tweens, see www.adobe.com/go/vid0125.
For a text tutorial about motion tweens, see Create a Timeline Animation on the Flash Tutorials page at www.adobe.com/go/learn_fl_tutorials.
For samples of animation, see the Flash Samples page at www.adobe.com/go/learn_fl_samples. The following samples are available:
Animated Drop Shadow: Download and decompress the Samples zip file and navigate to the Graphics\AnimatedDropShadow folder to access the sample.
Animation and Gradients: Download and decompress the Samples zip file and navigate to the Graphics\AnimationAndGradients folder to access the sample.
Create a motion tween by using
the Motion Tweening option
Create a motion tween by using
the Create Motion Tween command