Add or remove Drag objects and Target objects

To change the default number of four objects and four targets, add or delete objects and targets. A Drag and Drop learning interaction can contain up to eight Drag objects and up to eight Target objects.

Add a Drag object or Target object

  1. Create a movie clip symbol containing the graphics for the object. For example, to add a seventh interaction to an interaction that has six types of fruit, create a graphic of the seventh fruit and place it in the library.
  2. Select the Drag and Drop learning interaction in the Timeline, and then drag the symbol from the Library panel to the Stage.
  3. In the Property inspector, name the instance.
  4. Add the instance name to the Component inspector for the Drag and Drop object.

Remove a Drag and Drop object

  1. Select the Drag and Drop instance to remove, and delete it from the Stage.
  2. Select the Drag and Drop component (to the left of the Stage in the quiz template), and display the Component inspector by opening it from the Property inspector.
  3. Remove the deleted object’s instance name from the appropriate column in the Component inspector.

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