Flash Lite has three rendering quality settings: low, medium, and high. The higher the rendering quality setting, the more smoothly and accurately Flash Lite renders vector outlines; a lower quality setting results in less smoothly drawn outlines. By default, Flash Lite renders outlines using medium quality. You can control the rendering quality using the SetQuality command (see SetInputTextType in the fscommand2 function entry in the Flash Lite 2.x and 3.0 ActionScript Language Reference).
Flash Lite renders anti-aliased text using vector representations of font outlines. If you want anti-aliased text to appear as smooth as possible, you should set the player's rendering quality to high. Rendering quality affects all vector content on the screen, not just anti-aliased text. The following figure shows an anti-aliased text field (Arial, 24 point) rendered at high, medium, and low qualities:
To maximize animation performance and frame rate--for example, during an intensive animation or tween sequence--you can temporarily set the rendering quality to a lower setting and return it to the previous setting after the animation has completed.