clone (DisplacementMapFilter.clone method)

public clone() : DisplacementMapFilter

Returns a copy of this filter object.

Availability: ActionScript 1.0; Flash Player 8

Returns

DisplacementMapFilter - A new DisplacementMapFilter instance with all the same properties as the original one.

Example

The following example creates three DisplacementMapFilter objects and compares them: filter_1 is created by using the DisplacementMapFilter constructor; filter_2 is created by setting it equal to filter_1; and clonedFilter is created by cloning filter_1. Notice that although filter_2 evaluates as being equal to filter_1, clonedFilter, even though it contains the same values as filter_1, does not.

import flash.filters.DisplacementMapFilter;
import flash.display.BitmapData;
import flash.geom.Point;
import flash.geom.Matrix;
import flash.geom.ColorTransform;

var mapBitmap:BitmapData = createGradientBitmap(300, 80, 0xFF000000, "radial", true);

var filter_1:DisplacementMapFilter = new DisplacementMapFilter(mapBitmap, new Point(-30, -30), 1, 1, 10, 10, "wrap", 0x000000, 0x000000);
var filter_2:DisplacementMapFilter = filter_1;
var clonedFilter:DisplacementMapFilter = filter_1.clone();

trace(filter_1 == filter_2); // true
trace(filter_1 == clonedFilter); // false

for(var i in filter_1) {
    trace(">> " + i + ": " + filter_1[i]);
    // >> clone: [type Function]
    // >> alpha: 0
    // >> color: 0
    // >> mode: wrap
    // >> scaleY: 10
    // >> scaleX: 10
    // >> componentY: 1
    // >> componentX: 1
    // >> mapPoint: (-30, -30)
    // >> mapBitmap: [object Object]
}

for(var i in clonedFilter) {
    trace(">> " + i + ": " + clonedFilter[i]);
    // >> clone: [type Function]
    // >> alpha: 0
    // >> color: 0
    // >> mode: wrap
    // >> scaleY: 10
    // >> scaleX: 10
    // >> componentY: 1
    // >> componentX: 1
    // >> mapPoint: (-30, -30)
    // >> mapBitmap: [object Object]
} 

function createGradientBitmap(w:Number, h:Number, bgColor:Number, type:String, hide:Boolean):BitmapData {
    var mc:MovieClip = this.createEmptyMovieClip("mc", 1);
    var matrix:Matrix = new Matrix();
    matrix.createGradientBox(w, h, 0, 0, 0);

    mc.beginGradientFill(type, [0xFF0000, 0x0000FF], [100, 100], [0x55, 0x99], matrix, "pad"); 
    mc.lineTo(w, 0);
    mc.lineTo(w, h);
    mc.lineTo(0, h);
    mc.lineTo(0, 0);
    mc.endFill();
    (hide == true) ? mc._alpha = 0 : mc._alpha = 100;
    
    var bmp:BitmapData = new BitmapData(w, h, true, bgColor);
        bmp.draw(mc, new Matrix(), new ColorTransform(), "normal", bmp.rectangle, true);
    mc.attachBitmap(bmp, this.getNextHighestDepth());
    
    return bmp;
}

To further demonstrate the relationships between filter_1, filter_2, and clonedFilter, the following example modifies the mode property of filter_1. Modifying mode demonstrates that the clone() method creates a new instance based on values of filter_1 instead of pointing to them in reference.

import flash.filters.DisplacementMapFilter;
import flash.display.BitmapData;
import flash.geom.Point;
import flash.geom.Matrix;
import flash.geom.ColorTransform;

var mapBitmap:BitmapData = createGradientBitmap(300, 80, 0xFF000000, "radial", true);

var filter_1:DisplacementMapFilter = new DisplacementMapFilter(mapBitmap, new Point(-30, -30), 1, 1, 10, 10, "wrap", 0x000000, 0x000000);
var filter_2:DisplacementMapFilter = filter_1;
var clonedFilter:DisplacementMapFilter = filter_1.clone();

trace(filter_1.mode); // wrap
trace(filter_2.mode); // wrap
trace(clonedFilter.mode); // wrap
    
filter_1.mode = "ignore";

trace(filter_1.mode); // ignore
trace(filter_2.mode); // ignore
trace(clonedFilter.mode); // wrap

function createGradientBitmap(w:Number, h:Number, bgColor:Number, type:String, hide:Boolean):BitmapData {
    var mc:MovieClip = this.createEmptyMovieClip("mc", 1);
    var matrix:Matrix = new Matrix();
    matrix.createGradientBox(w, h, 0, 0, 0);

    mc.beginGradientFill(type, [0xFF0000, 0x0000FF], [100, 100], [0x55, 0x99], matrix, "pad"); 
    mc.lineTo(w, 0);
    mc.lineTo(w, h);
    mc.lineTo(0, h);
    mc.lineTo(0, 0);
    mc.endFill();
    (hide == true) ? mc._alpha = 0 : mc._alpha = 100;
    
    var bmp:BitmapData = new BitmapData(w, h, true, bgColor);
        bmp.draw(mc, new Matrix(), new ColorTransform(), "normal", bmp.rectangle, true);
    mc.attachBitmap(bmp, this.getNextHighestDepth());
    
    return bmp;
}