Use
this effect to create a ripple and add a refractive look to the
surface of your image. This simulates how an object distorts when
it is just beneath the surface of moving water or behind a refractive
object such as frosted glass.
- Ripple Amount
-
Specifies the size of the ripples. Animating this property
creates the effect of moving water.
- Refractive Index
-
Specifies the ratio of the light’s velocity as it passes
from a rarer to a denser medium.
- Bump
-
Specifies the grain amount on the surface.
- Depth
-
Specifies the depth of the surface through which you are
viewing the image. For example, in the case of simulating an underwater
object, adjusting this value changes how deep an object appears
to be in the water.