<?xml version="1.0" encoding="UTF-8"?>
<mididevice devicename="Roland DEP-5 Digital FX Processor" version="1" desc="Roland DEP-5 Digital FX Processor">
    <patchmap mapname="Roland DEP-5 Digital FX Processor" version="1" patches="198">
<patch name="1 REV: Natural Reverb">
      <value>65536</value>
      <group>0</group>
</patch>
<patch name="2 REV: Concert Hall">
      <value>65537</value>
      <group>0</group>
</patch>
<patch name="3 REV: Cathedral">
      <value>65538</value>
      <group>0</group>
</patch>
<patch name="4 REV: Bright Room">
      <value>65539</value>
      <group>0</group>
</patch>
<patch name="5 REV: Space">
      <value>65540</value>
      <group>0</group>
</patch>
<patch name="6 REV: Plate">
      <value>65541</value>
      <group>0</group>
</patch>
<patch name="7 REV: Total Balance">
      <value>65542</value>
      <group>0</group>
</patch>
<patch name="8 NOL: Hard Gate">
      <value>65543</value>
      <group>0</group>
</patch>
<patch name="9 NOL: Reverse Gate">
      <value>65544</value>
      <group>0</group>
</patch>
<patch name="10 NOL: Pan Richochet">
      <value>65545</value>
      <group>0</group>
</patch>
<patch name="11 NOL: Panning Bounce">
      <value>65546</value>
      <group>0</group>
</patch>
<patch name="12 C'n'D: Chorus">
      <value>65547</value>
      <group>0</group>
</patch>
<patch name="13 C'n'D: Flange">
      <value>65548</value>
      <group>0</group>
</patch>
<patch name="14 C'n'D: Pan Slaps">
      <value>65549</value>
      <group>0</group>
</patch>
<patch name="15 CRN: Chorus Reverb 1">
      <value>65550</value>
      <group>0</group>
</patch>
<patch name="16 CRN: Chorus Reverb 2">
      <value>65551</value>
      <group>0</group>
</patch>
<patch name="17 CRN: Flanged Non Linear">
      <value>65552</value>
      <group>0</group>
</patch>
<patch name="18 CRN: Bi Phaser">
      <value>65553</value>
      <group>0</group>
</patch>
<patch name="19 SFX: Spinners">
      <value>65554</value>
      <group>0</group>
</patch>
<patch name="20 SFX: Flanged Infinite">
      <value>65555</value>
      <group>0</group>
</patch>
<patch name="21 SFX: Rise 'n' Fall">
      <value>65556</value>
      <group>0</group>
</patch>
<patch name="22 SFX: Sublimation">
      <value>65557</value>
      <group>0</group>
</patch>
<patch name="23 INS: Sax">
      <value>65558</value>
      <group>0</group>
</patch>
<patch name="24 INS: Snare">
      <value>65559</value>
      <group>0</group>
</patch>
<patch name="25 INS: Piano">
      <value>65560</value>
      <group>0</group>
</patch>
<patch name="26 INS: Guitar">
      <value>65561</value>
      <group>0</group>
</patch>
<patch name="27 INS: Muted Guitar">
      <value>65562</value>
      <group>0</group>
</patch>
<patch name="28 INS: Bass">
      <value>65563</value>
      <group>0</group>
</patch>
<patch name="29 INS: Voice">
      <value>65564</value>
      <group>0</group>
</patch>
<patch name="30 P'n'H: Concert Hall #1">
      <value>65565</value>
      <group>0</group>
</patch>
<patch name="31 P'n'H: Concert Hall #2">
      <value>65566</value>
      <group>0</group>
</patch>
<patch name="32 P'n'H: Long Hall">
      <value>65567</value>
      <group>0</group>
</patch>
<patch name="33 P'n'H: Almost Infinite">
      <value>65568</value>
      <group>0</group>
</patch>
<patch name="34 P'n'H: Auditorium">
      <value>65569</value>
      <group>0</group>
</patch>
<patch name="35 P'n'H: Plate #2">
      <value>65570</value>
      <group>0</group>
</patch>
<patch name="36 P'n'H: Predelay Long Hall">
      <value>65571</value>
      <group>0</group>
</patch>
<patch name="37 ROO: Small Panning Room">
      <value>65572</value>
      <group>0</group>
</patch>
<patch name="38 ROO: Small #1 Bright Room">
      <value>65573</value>
      <group>0</group>
</patch>
<patch name="39 ROO: Large #1 Bright Room">
      <value>65574</value>
      <group>0</group>
</patch>
<patch name="40 ROO: Tiled Room">
      <value>65575</value>
      <group>0</group>
</patch>
<patch name="41 ROO: Bright Dome">
      <value>65576</value>
      <group>0</group>
</patch>
<patch name="42 ROO: Kitchen #1">
      <value>65577</value>
      <group>0</group>
</patch>
<patch name="43 ROO: Kitchen #2">
      <value>65578</value>
      <group>0</group>
</patch>
<patch name="44 NLG: Pan Gate #1">
      <value>65579</value>
      <group>0</group>
</patch>
<patch name="45 NLG: Long Gate">
      <value>65580</value>
      <group>0</group>
</patch>
<patch name="46 NLG: Pan Gate #2">
      <value>65581</value>
      <group>0</group>
</patch>
<patch name="47 NLG: Dense Gate #1">
      <value>65582</value>
      <group>0</group>
</patch>
<patch name="48 NLG: Modulated Gate">
      <value>65583</value>
      <group>0</group>
</patch>
<patch name="49 NLG: Modulated Pan Gate">
      <value>65584</value>
      <group>0</group>
</patch>
<patch name="50 NLG: Non Linear Rm">
      <value>65585</value>
      <group>0</group>
</patch>
<patch name="51 DEQ: Pan Slaps #1">
      <value>65586</value>
      <group>0</group>
</patch>
<patch name="52 DEQ: Panning Delay #1">
      <value>65587</value>
      <group>0</group>
</patch>
<patch name="53 DEQ: Echo #1">
      <value>65588</value>
      <group>0</group>
</patch>
<patch name="54 DEQ: Stereo Filtered Delay">
      <value>65589</value>
      <group>0</group>
</patch>
<patch name="55 DEQ: EQ'd Slap">
      <value>65590</value>
      <group>0</group>
</patch>
<patch name="56 DEQ: 1 Second Pan Echo">
      <value>65591</value>
      <group>0</group>
</patch>
<patch name="57 CHO: Chorus 2">
      <value>65592</value>
      <group>0</group>
</patch>
<patch name="58 CHO: Tremolo Leslie">
      <value>65593</value>
      <group>0</group>
</patch>
<patch name="59 CHO: Harmonized Honky Tonk">
      <value>65594</value>
      <group>0</group>
</patch>
<patch name="60 CHO: Chorus 3">
      <value>65595</value>
      <group>0</group>
</patch>
<patch name="61 CHO: Flange #2">
      <value>65596</value>
      <group>0</group>
</patch>
<patch name="62 CHO: Flange + Double">
      <value>65597</value>
      <group>0</group>
</patch>
<patch name="63 CHO: Chorus + Double #1">
      <value>65598</value>
      <group>0</group>
</patch>
<patch name="64 C'n'R: Flange Small Room 1">
      <value>65599</value>
      <group>0</group>
</patch>
<patch name="65 C'n'R: Chorus + Long Hall 1">
      <value>65600</value>
      <group>0</group>
</patch>
<patch name="66 C'n'R: Chorused Long Hall">
      <value>65601</value>
      <group>0</group>
</patch>
<patch name="67 C'n'R: Tremolo Room">
      <value>65602</value>
      <group>0</group>
</patch>
<patch name="68 C'n'R: Flange + Big Room">
      <value>65603</value>
      <group>0</group>
</patch>
<patch name="69 C'n'R: Chorus + Long Hall 2">
      <value>65604</value>
      <group>0</group>
</patch>
<patch name="70 C'n'R: Harmonized Large Room">
      <value>65605</value>
      <group>0</group>
</patch>
<patch name="71 CNL: Chorused Pan Gate">
      <value>65606</value>
      <group>0</group>
</patch>
<patch name="72 CNL: Flanged Pan Gate">
      <value>65607</value>
      <group>0</group>
</patch>
<patch name="73 CNL: Regeneration Reverse Pan">
      <value>65608</value>
      <group>0</group>
</patch>
<patch name="74 CNL: Flanged Non Linear Pan">
      <value>65609</value>
      <group>0</group>
</patch>
<patch name="75 CNL: Chorused Gate">
      <value>65610</value>
      <group>0</group>
</patch>
<patch name="76 CNL: Chorused #1 Non Linear Room">
      <value>65611</value>
      <group>0</group>
</patch>
<patch name="77 CNL: Chorused #2 Non Linear Room">
      <value>65612</value>
      <group>0</group>
</patch>
<patch name="78 RER: Reverse Bounce 1">
      <value>65613</value>
      <group>0</group>
</patch>
<patch name="79 RER: Panning Bounce Gate">
      <value>65614</value>
      <group>0</group>
</patch>
<patch name="80 RER: Reverse Bounce 2">
      <value>65615</value>
      <group>0</group>
</patch>
<patch name="81 RER: Inverse Room 1">
      <value>65616</value>
      <group>0</group>
</patch>
<patch name="82 RER: Inverse Room 2">
      <value>65617</value>
      <group>0</group>
</patch>
<patch name="83 RER: Panning Inverse Room 1">
      <value>65618</value>
      <group>0</group>
</patch>
<patch name="84 RER: Panning Inverse Room 2">
      <value>65619</value>
      <group>0</group>
</patch>
<patch name="85 C'n'D: Chorus 'n' Panning Delay 1">
      <value>65620</value>
      <group>0</group>
</patch>
<patch name="86 C'n'D: Chorus 'n' Stereo Slaps">
      <value>65621</value>
      <group>0</group>
</patch>
<patch name="87 C'n'D: Vibrato 'n' Echo">
      <value>65622</value>
      <group>0</group>
</patch>
<patch name="88 C'n'D: Slow Chorus Echo">
      <value>65623</value>
      <group>0</group>
</patch>
<patch name="89 C'n'D: Thick Chorus 'n' 1 Sec Pan Echoes">
      <value>65624</value>
      <group>0</group>
</patch>
<patch name="90 C'n'D: Flanging 'n' 2 Sec Echo">
      <value>65625</value>
      <group>0</group>
</patch>
<patch name="91 C'n'D: Chorus 'n' 120 BPM Pan Echo">
      <value>65626</value>
      <group>0</group>
</patch>
<patch name="92 SPE: Metallic Tank #1">
      <value>65627</value>
      <group>0</group>
</patch>
<patch name="93 SPE: Metallic Tank #2">
      <value>65628</value>
      <group>0</group>
</patch>
<patch name="94 SPE: Special Room #2">
      <value>65629</value>
      <group>0</group>
</patch>
<patch name="95 SPE: Special #1">
      <value>65630</value>
      <group>0</group>
</patch>
<patch name="96 SPE: Phased Long Room">
      <value>65631</value>
      <group>0</group>
</patch>
<patch name="97 SPE: Delay Flanged 'n' Phased Long Room">
      <value>65632</value>
      <group>0</group>
</patch>
<patch name="98 SPE: Modulated Phased Room">
      <value>65633</value>
      <group>0</group>
</patch>
<patch name="99 TST: Test Parameter">
      <value>65634</value>
      <group>0</group>
</patch>
<patch name="1 REV: Natural Reverb">
      <value>0</value>
      <group>1</group>
</patch>
<patch name="2 REV: Concert Hall">
      <value>1</value>
      <group>1</group>
</patch>
<patch name="3 REV: Cathedral">
      <value>2</value>
      <group>1</group>
</patch>
<patch name="4 REV: Bright Room">
      <value>3</value>
      <group>1</group>
</patch>
<patch name="5 REV: Space">
      <value>4</value>
      <group>1</group>
</patch>
<patch name="6 REV: Plate">
      <value>5</value>
      <group>1</group>
</patch>
<patch name="7 REV: Total Balance">
      <value>6</value>
      <group>1</group>
</patch>
<patch name="8 NOL: Hard Gate">
      <value>7</value>
      <group>1</group>
</patch>
<patch name="9 NOL: Reverse Gate">
      <value>8</value>
      <group>1</group>
</patch>
<patch name="10 NOL: Pan Richochet">
      <value>9</value>
      <group>1</group>
</patch>
<patch name="11 NOL: Panning Bounce">
      <value>10</value>
      <group>1</group>
</patch>
<patch name="12 C'n'D: Chorus">
      <value>11</value>
      <group>1</group>
</patch>
<patch name="13 C'n'D: Flange">
      <value>12</value>
      <group>1</group>
</patch>
<patch name="14 C'n'D: Pan Slaps">
      <value>13</value>
      <group>1</group>
</patch>
<patch name="15 CRN: Chorus Reverb 1">
      <value>14</value>
      <group>1</group>
</patch>
<patch name="16 CRN: Chorus Reverb 2">
      <value>15</value>
      <group>1</group>
</patch>
<patch name="17 CRN: Flanged Non Linear">
      <value>16</value>
      <group>1</group>
</patch>
<patch name="18 CRN: Bi Phaser">
      <value>17</value>
      <group>1</group>
</patch>
<patch name="19 SFX: Spinners">
      <value>18</value>
      <group>1</group>
</patch>
<patch name="20 SFX: Flanged Infinite">
      <value>19</value>
      <group>1</group>
</patch>
<patch name="21 SFX: Rise 'n' Fall">
      <value>20</value>
      <group>1</group>
</patch>
<patch name="22 SFX: Sublimation">
      <value>21</value>
      <group>1</group>
</patch>
<patch name="23 INS: Sax">
      <value>22</value>
      <group>1</group>
</patch>
<patch name="24 INS: Snare">
      <value>23</value>
      <group>1</group>
</patch>
<patch name="25 INS: Piano">
      <value>24</value>
      <group>1</group>
</patch>
<patch name="26 INS: Guitar">
      <value>25</value>
      <group>1</group>
</patch>
<patch name="27 INS: Muted Guitar">
      <value>26</value>
      <group>1</group>
</patch>
<patch name="28 INS: Bass">
      <value>27</value>
      <group>1</group>
</patch>
<patch name="29 INS: Voice">
      <value>28</value>
      <group>1</group>
</patch>
<patch name="30 P'n'H: Concert Hall #1">
      <value>29</value>
      <group>1</group>
</patch>
<patch name="31 P'n'H: Concert Hall #2">
      <value>30</value>
      <group>1</group>
</patch>
<patch name="32 P'n'H: Long Hall">
      <value>31</value>
      <group>1</group>
</patch>
<patch name="33 P'n'H: Almost Infinite">
      <value>32</value>
      <group>1</group>
</patch>
<patch name="34 P'n'H: Auditorium">
      <value>33</value>
      <group>1</group>
</patch>
<patch name="35 P'n'H: Plate #2">
      <value>34</value>
      <group>1</group>
</patch>
<patch name="36 P'n'H: Predelay Long Hall">
      <value>35</value>
      <group>1</group>
</patch>
<patch name="37 ROO: Small Panning Room">
      <value>36</value>
      <group>1</group>
</patch>
<patch name="38 ROO: Small #1 Bright Room">
      <value>37</value>
      <group>1</group>
</patch>
<patch name="39 ROO: Large #1 Bright Room">
      <value>38</value>
      <group>1</group>
</patch>
<patch name="40 ROO: Tiled Room">
      <value>39</value>
      <group>1</group>
</patch>
<patch name="41 ROO: Bright Dome">
      <value>40</value>
      <group>1</group>
</patch>
<patch name="42 ROO: Kitchen #1">
      <value>41</value>
      <group>1</group>
</patch>
<patch name="43 ROO: Kitchen #2">
      <value>42</value>
      <group>1</group>
</patch>
<patch name="44 NLG: Pan Gate #1">
      <value>43</value>
      <group>1</group>
</patch>
<patch name="45 NLG: Long Gate">
      <value>44</value>
      <group>1</group>
</patch>
<patch name="46 NLG: Pan Gate #2">
      <value>45</value>
      <group>1</group>
</patch>
<patch name="47 NLG: Dense Gate #1">
      <value>46</value>
      <group>1</group>
</patch>
<patch name="48 NLG: Modulated Gate">
      <value>47</value>
      <group>1</group>
</patch>
<patch name="49 NLG: Modulated Pan Gate">
      <value>48</value>
      <group>1</group>
</patch>
<patch name="50 NLG: Non Linear Rm">
      <value>49</value>
      <group>1</group>
</patch>
<patch name="51 DEQ: Pan Slaps #1">
      <value>50</value>
      <group>1</group>
</patch>
<patch name="52 DEQ: Panning Delay #1">
      <value>51</value>
      <group>1</group>
</patch>
<patch name="53 DEQ: Echo #1">
      <value>52</value>
      <group>1</group>
</patch>
<patch name="54 DEQ: Stereo Filtered Delay">
      <value>53</value>
      <group>1</group>
</patch>
<patch name="55 DEQ: EQ'd Slap">
      <value>54</value>
      <group>1</group>
</patch>
<patch name="56 DEQ: 1 Second Pan Echo">
      <value>55</value>
      <group>1</group>
</patch>
<patch name="57 CHO: Chorus 2">
      <value>56</value>
      <group>1</group>
</patch>
<patch name="58 CHO: Tremolo Leslie">
      <value>57</value>
      <group>1</group>
</patch>
<patch name="59 CHO: Harmonized Honky Tonk">
      <value>58</value>
      <group>1</group>
</patch>
<patch name="60 CHO: Chorus 3">
      <value>59</value>
      <group>1</group>
</patch>
<patch name="61 CHO: Flange #2">
      <value>60</value>
      <group>1</group>
</patch>
<patch name="62 CHO: Flange + Double">
      <value>61</value>
      <group>1</group>
</patch>
<patch name="63 CHO: Chorus + Double #1">
      <value>62</value>
      <group>1</group>
</patch>
<patch name="64 C'n'R: Flange Small Room 1">
      <value>63</value>
      <group>1</group>
</patch>
<patch name="65 C'n'R: Chorus + Long Hall 1">
      <value>64</value>
      <group>1</group>
</patch>
<patch name="66 C'n'R: Chorused Long Hall">
      <value>65</value>
      <group>1</group>
</patch>
<patch name="67 C'n'R: Tremolo Room">
      <value>66</value>
      <group>1</group>
</patch>
<patch name="68 C'n'R: Flange + Big Room">
      <value>67</value>
      <group>1</group>
</patch>
<patch name="69 C'n'R: Chorus + Long Hall 2">
      <value>68</value>
      <group>1</group>
</patch>
<patch name="70 C'n'R: Harmonized Large Room">
      <value>69</value>
      <group>1</group>
</patch>
<patch name="71 CNL: Chorused Pan Gate">
      <value>70</value>
      <group>1</group>
</patch>
<patch name="72 CNL: Flanged Pan Gate">
      <value>71</value>
      <group>1</group>
</patch>
<patch name="73 CNL: Regeneration Reverse Pan">
      <value>72</value>
      <group>1</group>
</patch>
<patch name="74 CNL: Flanged Non Linear Pan">
      <value>73</value>
      <group>1</group>
</patch>
<patch name="75 CNL: Chorused Gate">
      <value>74</value>
      <group>1</group>
</patch>
<patch name="76 CNL: Chorused #1 Non Linear Room">
      <value>75</value>
      <group>1</group>
</patch>
<patch name="77 CNL: Chorused #2 Non Linear Room">
      <value>76</value>
      <group>1</group>
</patch>
<patch name="78 RER: Reverse Bounce 1">
      <value>77</value>
      <group>1</group>
</patch>
<patch name="79 RER: Panning Bounce Gate">
      <value>78</value>
      <group>1</group>
</patch>
<patch name="80 RER: Reverse Bounce 2">
      <value>79</value>
      <group>1</group>
</patch>
<patch name="81 RER: Inverse Room 1">
      <value>80</value>
      <group>1</group>
</patch>
<patch name="82 RER: Inverse Room 2">
      <value>81</value>
      <group>1</group>
</patch>
<patch name="83 RER: Panning Inverse Room 1">
      <value>82</value>
      <group>1</group>
</patch>
<patch name="84 RER: Panning Inverse Room 2">
      <value>83</value>
      <group>1</group>
</patch>
<patch name="85 C'n'D: Chorus 'n' Panning Delay 1">
      <value>84</value>
      <group>1</group>
</patch>
<patch name="86 C'n'D: Chorus 'n' Stereo Slaps">
      <value>85</value>
      <group>1</group>
</patch>
<patch name="87 C'n'D: Vibrato 'n' Echo">
      <value>86</value>
      <group>1</group>
</patch>
<patch name="88 C'n'D: Slow Chorus Echo">
      <value>87</value>
      <group>1</group>
</patch>
<patch name="89 C'n'D: Thick Chorus 'n' 1 Sec Pan Echoes">
      <value>88</value>
      <group>1</group>
</patch>
<patch name="90 C'n'D: Flanging 'n' 2 Sec Echo">
      <value>89</value>
      <group>1</group>
</patch>
<patch name="91 C'n'D: Chorus 'n' 120 BPM Pan Echo">
      <value>90</value>
      <group>1</group>
</patch>
<patch name="92 SPE: Metallic Tank #1">
      <value>91</value>
      <group>1</group>
</patch>
<patch name="93 SPE: Metallic Tank #2">
      <value>92</value>
      <group>1</group>
</patch>
<patch name="94 SPE: Special Room #2">
      <value>93</value>
      <group>1</group>
</patch>
<patch name="95 SPE: Special #1">
      <value>94</value>
      <group>1</group>
</patch>
<patch name="96 SPE: Phased Long Room">
      <value>95</value>
      <group>1</group>
</patch>
<patch name="97 SPE: Delay Flanged 'n' Phased Long Room">
      <value>96</value>
      <group>1</group>
</patch>
<patch name="98 SPE: Modulated Phased Room">
      <value>97</value>
      <group>1</group>
</patch>
<patch name="99 TST: Test Parameter">
      <value>98</value>
      <group>1</group>
</patch>

  </patchmap>
  <groups version="1" num="2">
<group name = "ROLAND DEP-5 FX Bank 01 - Factory Presets"><index>0</index></group>
<group name = "ROLAND DEP-5 FX Bank 01 - Factory Presets"><index>1</index></group>
  </groups>
</mididevice>