-Improve Stage Builder -More Parts -Better CPU AI when fighting on custom stages -Online "store" for custom stages (accessed from ssb4, no cost involved) -"Free-er" placement of parts when designing a level -Custom parts (drawn with wiimote?) -Include ability to create custom textures for land/terrain w/ built in texture editor -Improve Online -Have a central "lobby" where it lists current matches waiting for entrants (including names) -Improve Nintendo-side server performance -Optimize the method of sending/receiving data to minimize the needed connection speed to play lag free -Include a "speed tester" to determine which features are usable during an online match -If fast enough (previous idea), then allow features such as voice chat -Improve Character Appearence -Allow for "custom" character costumes (rgb color sliders for a set of 3-4 different colors on the character, save-able to a player profile) -Improve Replay Options -Scan available memory (including an SD card) to determine the max length of a savable replay -Provide a scrubber while viewing saved replays to quickly jump to certain places in a replay -Improve System Compatibility -Create identical games (aside from model/texture detail) for the Wii and the DS -Improve Multiplayer Capability -Create identical methods of sending/receiving data for online matches for both the Wii/DS to allow for inter-connectivity online and locally between systems -Allow DS's to locally connect to a Wii and play with whomever is on the Wii, include support for multiple DS's (up to 3) -Improve Stage Quality -Rid the game of stages like 75m, where it's a pain to move around, and where it's easy to die -Increase the amount of balanced stages like Battlefield, Final Destination, Delfino Plaza, etc -Increase Size of Cast -Add 1-3 more 3rd party characters (Megaman, Isaac, Geno, etc) -Increase size to 45-50 characters