PPJoy1.Analog0 = Classic1.Joy1X
PPJoy1.Analog1 = Classic1.Joy1Y
PPJoy1.Analog2 = Classic1.Joy2X
PPJoy1.Analog3 = Classic1.Joy2Y
PPJoy1.Digital1 = Classic1.b
PPJoy1.Digital2 = Classic1.y
PPJoy1.Digital3 = Classic1.x
PPJoy1.Digital4 = Classic1.a
PPJoy1.Digital5 = Classic1.LFull
PPJoy1.Digital6 = Classic1.ZL
PPJoy1.Digital7 = Classic1.RFull
PPJoy1.Digital8 = Classic1.ZR
PPJoy1.Digital9 = Classic1.Plus
PPJoy1.Digital10 = Classic1.Minus
PPJoy1.Digital11 = Classic1.Home
PPJoy1.Digital12 = Classic1.Left
PPJoy1.Digital13 = Classic1.Right
PPJoy1.Digital14 = Classic1.Up
PPJoy1.Digital15 = Classic1.Down
PPJoy1.Digital16 = Wiimote1.A

/*PPJoy1.Digital15 = Classic1.Joy2X < -0.25 && !(Classic1.Joy2Y > 0.25) && !(Classic1.Joy2Y < -0.25)
PPJoy1.Digital16 = Classic1.Joy2Y < -0.25 && !(Classic1.Joy2X < -0.25) && !(Classic1.Joy2X > 0.25)
PPJoy1.Digital17 = Classic1.Joy2X > 0.25 && !(Classic1.Joy2Y > 0.25) && !(Classic1.Joy2Y < -0.25)
PPJoy1.Digital18 = Classic1.Joy2Y > 0.25 && !(Classic1.Joy2X < -0.25) && !(Classic1.Joy2X > 0.25)
*/
Wiimote1.Led1 = 1

debug = Wiimote1.Battery
