Introducing Mupen64Plus-Next: This is the new WIP Mupen64Plus core that @m4xw has been working on. It is developed with a close-to-upstream approach, which eases the maintainability and provides a easier way to update core components. Some notable changes: New Repository approach based on `git subrepo` Full feature parity to old Mupen Added LOD Core option Added Noise Core option Added "Fullspeed" Core option (simliar to ParaLLEl) Added VI Refresh Overclock (simliar to ParaLLEl) Savestates for Version 1.5 Added Frame-duping option if Framebuffer Emulation is disabled AArch64 Dynamic recompiler (by Gillou68310) x64 Dynamic recompiler (by Gillou68310) Recent Updates (Partially WIP): Fixed De-Init Fixed Reset option Angrylion+LLE RSP Support (not released yet, but done. First need to finish GLideN64 update, only useful for Desktop) GLideN64 3.0 (master branch, currently still work-in-progess) Overscan option for new GLideN64 Current supported platforms (old GLideN64): Libnx (buildbot) Android AArch64 (buildbot) Windows x64 (buildbot) Raspberry aarch32/armv7 (via RetroPie) Linux x86/x64 (buildbot), arm7neonhf (supported but not active) Classic Mods Current supported platforms (New GLideN64): Libnx Windows x64 Android AArch64 (has rendering Issues in some games) Notes (Libnx): Requires fw 4.x or higher. Requires a recent Atmosphere or Hekate build with JIT Patches (if fw > 4.x) Requires full RAM access Notes (new GLideN64): A lot of the the internal behaviour of the Core options has changed Reconfiguration of the core options is needed in many cases Patreon: https://www.patreon.com/m4xwdev https://www.patreon.com/libretro