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Tetris 1.2a
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What's new
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1.2a:

Built for Homebrew Channel

-Comes with icon and xml
-Properly handles shutdown / reset buttons

1.2:

-Wii build available
-Standard Tetris piece specifications
-Standard Tetris speed specifications
-Two player tweaks
-Menu tweaks
-SD and USB Gecko reload support
-Instant drop (down button)
-Rotate in first position
-Source code

1.1:

-Added pause for single and multiplayer.
-Some minor (non-noticable for most people) bugfixes.
-Added exit from two-player.

Single-player pause: start
Two-player pause:    start on both controllers at the same time

Exit in two-player:  Z on both controllers at the same time

1.0:

-Menu system
-Configurable options
-Two player splitscreen
-Tetris music

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How to play
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move: analog / digital
drop: down
speed up: x

Get three lines and get one in bonus. Get four lines and get two in bonus.

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Otions
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Choose menu-options with A.

To adjust values, press digital/analog left/right.
Press x/y to choose default values.

Play ... lines:

Play the given number of lines. If a player dies the other wins, otherwise
the first player to reach this number of lines win.

0 is forever.

Speed up:
Makes the game go faster each time the number of lines is a multiple of this setting.
On single player mode this only affects yourself, and on two player this only
affects the other player :)

0 means no speedup.


During single player, press Z to go back to menu. During two player, one player
has to win. (To prevent "HAH, it was back at the menu before I lost" presses)

B works as back in the options-menu aswell.

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What to look out for
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Any bugs that has to do with gameplay. I am also very open for suggestions :P
There are meny types of Tetris, and if you have played one that had a great
gameplay tweak, let me know.

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What to come
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I hope to get lan/internet code to work someday.
Your suggestion here?

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Credits
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Code:		DesktopMan
Block gfx:	LordGraga

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Thanks to
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#gcdev


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Christian Auby / DesktopMan
christian@auby.no