/* Music created by - all lowercase letters, and a maximum of 10 letters (including spaces) */ xaser /* Track layout created by - all lowercase letters, and a maximum of 10 letters (including spaces) */ devilspawn /* Track difficulty rating */ 8.900 /* Highscores needed to achieve 1, 2, or 3 stars */ MELLOW_HIGHSCORES 400, 600, 750 NORMAL_HIGHSCORES 500, 800, 1100 BRUTAL_HIGHSCORES 1400, 1700, 2000 INSANE_HIGHSCORES 2000, 2500, 2860 /* Background used for surroundings */ SURROUNDINGS_BG eclipse /* BPM (beats per minute) of the song, used for the powerup freestyle */ FREESTYLE_BPM 160 /* Note used for the minor or major used for the powerup freestyle (0 is C, 1 is Db, 2 is D, etc) */ FREESTYLE_NOTE 1 major /* Number of lane-parts: How many parts of lanes lay after each other */ NR_OF_LANEPARTS 22 /* Number of lanes: How many lanes lay next to each other in each trackset */ NR_OF_LANES 2 /* Lane part length: What length a lane-part has in seconds */ LANEPART_LENGTH 2.990 /* Specification of the look for each and every track */ // track 1: color-of-track-red color-of-track-green color-of-track-blue 1.0 0.6 0.0 // track 1: type of target 1 // track 1: color-of-target-red color-of-target-green color-of-target-blue 1.0 1.0 1.0 // track 1: color-of-connecting-line-red color-of-connecting-line-green color-of-connecting-line-blue 1.0 1.0 1.0 // track 2: color-of-track-red color-of-track-green color-of-track-blue 0.7 1.0 0.0 // track 2: type of target 2 // track 2: color-of-target-red color-of-target-green color-of-target-blue 0.5 0.7 0.4 // track 2: color-of-connecting-line-red color-of-connecting-line-green color-of-connecting-line-blue 1.0 1.0 1.0 /* Instrument mapping to game-tracks */ NR_OF_INSTRUMENTS 14 0 // Instrument #1 0 // Instrument #2 0 // Instrument #3 0 // Instrument #4 2 // Instrument #5 0 // Instrument #6 0 // Instrument #7 0 // Instrument #8 0 // Instrument #9 0 // Instrument #10 0 // Instrument #11 0 // Instrument #12 0 // Instrument #13 1 // Instrument #14