AmplituDS release 4.0 ===================== General information: -------------------- For information on the game, please visit AmplituDS' official website and forums: http://amplituds.drunkencoders.com For the online readme, please check out the link for it at the project page dedicated to AmplituDS on that website. Or check the Readme.pdf which should be packaged in here. It contains how to set up the game, the concept of the game, the controls and a few other details. Should be worth your time. The AmplituDS stage creation forum is a good place to start looking into how to create your own stage for AmplituDS, and how to share it with others. http://z11.invisionfree.com/amplituds/index.php?showforum=3 Among the pinned topics there are a stage creation tutorial, created by Devil Spawn, and a new stage creator application, created by Aaron. So definitely worth your time. Licensing information: ---------------------- AmplituDS is licensed under the MPL 1.1 license; details can be found in MPL-1.1.txt. SylphDS is licensed under the MPL 1.1 license; details can be found in MPL-1.1.txt. Libmikmod is licensed under the LGPL license; details are in the libmikmod source folder. DLDI support for flashcards uses Chishm's driver. AmplituDS uses a modified libmikmod to play IT music files. It does this, using the (modified) music control functionality for the libmikmod library of SylphDS. The modifications to libmikmod and SylphDS's music control functionality are listed in the source code files, as required by the licenses. Thanks: ------- When I first created AmplituDS, I didn't realise I'd end up thanking more than two or three people, but that's just the way it is. So, take a long, deep breath and off we go. First of all, thanks to retrohead. He helped me out with so many suggestions, so many ideas, and he was the one who pushed me to create a v3 for AmplituDS. He helped out with thinking on how the 2D graphics would look better, how the menus would be laid out nicely, by testing out builds, finding bugs, creating layouts for stages, creating a new website for me and much, much more. Thank you, retro. Thanks to tssf for helping me out with ideas on how to get actual music up and running and how I might be able to control it for this game. And also for his musical contributions. Thanks to LDAsh for creating a professional looking 3D space ship model for me. That and providing me with new sound effects for the powerups, the drumbeat for the training stage and two backgrounds (training stage and lady lucifer stage). Thanks to DevilSpawn for keeping me enthusiastic about AmplituDS. His contributed stage to AmplituDS (lady lucifer) made me realise again why I created the game in the first place. The tutorial he created to help people in creating their own stages is excellent. Plus his contribution of a Tetris stage is part of the reason why AmplituDS was worthy of a v4 release. Thanks to tepples for providing me with feedback, and the means to implement the powerup freestyle in the game (based on the homebrew AXE created by him). Also a big thanks to Chris Huelsbeck for giving permission to remix the theme songs of Turrican, under the condition that it is only used in AmplituDS and AmplituDS being free of charge. Thanks to tssf for doing the actual remix, and also for creating the music synth night. The smb rmx was done by Chris Hampton (email at solcoyote@gmail.com). The music for the stage space trip, actually called space vacation, was created by Little Elk. The music for the stage lady lucifer was created by Milan Kolarovic (acumen). Thanks to Aaron for helping out in a lot of ways, including programs to support stage creation and advice in general for AmplituDS v4. His work made me want to improve some things here and there, even when I first said no new releases would occur after v3. Thanks goes out to the creators of libmikmod, and also to the creator of SylphDS (ficedula). Also thanks to the creators of libnds and devkitpro (wintermute and dovoto) and to the creator of DLDI (chishm).