#include #include #include #include #include #include u32 OS_ConvertVaddr2Physaddr(u32 vaddr) { if(vaddr >= 0x14000000 && vaddr<0x1c000000)return vaddr + 0x0c000000;//LINEAR memory if(vaddr >= 0x30000000 && vaddr<0x40000000)return vaddr - 0x10000000;//Only available under system-version v8.0 for certain processes, see here: http://3dbrew.org/wiki/SVC#enum_MemoryOperation if(vaddr >= 0x1F000000 && vaddr<0x1F600000)return vaddr - 0x07000000;//VRAM return 0; }