// ZDSPCTestDlg.h : header file // #if !defined(AFX_ZDSPCTESTDLG_H__D0C7F146_A682_11D3_A6FB_444553540000__INCLUDED_) #define AFX_ZDSPCTESTDLG_H__D0C7F146_A682_11D3_A6FB_444553540000__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 ///////////////////////////////////////////////////////////////////////////// // CZDSPCTestDlg dialog class CZDSPCTestDlg : public CDialog { // Construction public: BOOL m_Playing; BOOL m_Paused; CZDSPCTestDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CZDSPCTestDlg) enum { IDD = IDD_ZDSPCTEST_DIALOG }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CZDSPCTestDlg) public: virtual BOOL DestroyWindow(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CZDSPCTestDlg) virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); afx_msg void OnButton1(); afx_msg void OnButton2(); afx_msg void OnButton3(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ZDSPCTESTDLG_H__D0C7F146_A682_11D3_A6FB_444553540000__INCLUDED_)