Sample Custom Responses |
To hold down the Windows key until the physical mouse button is released:
1[KeyDown(#92)];2[KeyUp(#92)]
To change a game’s point of view to “left” when you press a button, and back to center when you release it:
In this example, the “4” key on the numeric keypad is the “look left” command, and the 5 key is “look straight” for a particular game.
1[KeyDown(Num 4)];2[KeyUp(Num 5)]
Press a different DirectX button. To make a game think that a certain DirectX button is being pressed when you're really pressing a different one, you can remap any button with a different DirectX button number like this:
1[DirectXDown(8)];2[DirectXUp(8)]