Sample Custom Responses

Sample Custom Responses

To hold down the Windows key until the physical mouse button is released:

1[KeyDown(#92)];2[KeyUp(#92)]

To change a game’s point of view to “left” when you press a button, and back to center when you release it:

In this example, the “4” key on the numeric keypad is the “look left” command, and the 5 key is “look straight” for a particular game.

1[KeyDown(Num 4)];2[KeyUp(Num 5)]

Press a different DirectX button. To make a game think that a certain DirectX button is being pressed when you're really pressing a different one, you can remap any button with a different DirectX button number like this:

1[DirectXDown(8)];2[DirectXUp(8)]