#ifndef MODELCTL_H #define MODELCTL_H #include "genesis.h" #pragma warning( disable : 4068 ) #pragma GE_Type("modelctl.bmp") typedef struct ModelController { #pragma GE_Private geFloat LastTime; #pragma GE_Published geWorld_Model * Model; } ModelController; //void ModelCtl_GetCurrentPosition(ModelController *Controller, geVec3d *Pos); #pragma warning( default : 4068 ) geBoolean ModelCtl_Init(void); geBoolean ModelCtl_Reset(geWorld *World); geBoolean ModelCtl_Frame(geWorld *World, const geXForm3d *ViewPoint, geFloat Time); geBoolean ModelCtl_Shutdown(void); #endif