Summary

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Overview

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Reference

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geEngine *geEngine_Create(HWND hWnd, const char *AppName)

Description: Creates a geEngine object.

Parameters:

hWnd Handle to the window that should belong to Genesis. This window handle will be what Genesis receives it's focus from. In a window video mode (see geEngine_SetDriverAndMode), it will also be what is rendered into.
AppName *REMOVE*

Returns: Returns a valid geEngine object if the function succeeds, NULL otherwise.