//************************************************************************** // drill.h // header for some example code to demonstrate how to build an actor. see drill.c #ifndef __DRILL_H__ #define __DRILL_H__ #include "basetype.h" #include "Vec3d.h" #include "XForm3d.h" #ifdef __cplusplus extern "C" { #endif geBoolean Drill_Create(const char *Name, geFloat sizex,geFloat sizey, geFloat sizez ); #ifdef __cplusplus } #endif #endif