/****************************************************************************************/ /* EntView.h */ /* */ /* Author: Jim Mischel, Ken Baird, Jeff Lomax */ /* Description: Genesis world editor header file */ /* */ /* The contents of this file are subject to the Genesis3D Public License */ /* Version 1.01 (the "License"); you may not use this file except in */ /* compliance with the License. You may obtain a copy of the License at */ /* http://www.genesis3d.com */ /* */ /* Software distributed under the License is distributed on an "AS IS" */ /* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See */ /* the License for the specific language governing rights and limitations */ /* under the License. */ /* */ /* The Original Code is Genesis3D, released March 25, 1999. */ /* Genesis3D Version 1.1 released November 15, 1999 */ /* Copyright (C) 1999 WildTangent, Inc. All Rights Reserved */ /* */ /****************************************************************************************/ #ifndef ENTVIEW_H #define ENTVIEW_H #include "basetype.h" #include "parse3dt.h" #include "EntityTable.h" #ifdef __cplusplus extern "C" { #endif struct EntityViewEntry { char *pName; geBoolean IsVisible; }; typedef struct tag_EntityViewList { int nEntries; EntityViewEntry pEntries[1]; } EntityViewList; EntityViewList *EntityViewList_Create ( const EntityTable *pEntityDefs ); void EntityViewList_Destroy ( EntityViewList **ppList ); EntityViewList *EntityViewList_Copy ( EntityViewList const *pSrc ); geBoolean EntityViewList_LoadSettings ( EntityViewList *pList, Parse3dt *Parser, int VersionMajor, int VersionMinor, const char **Expected ); geBoolean EntityViewList_WriteToFile ( EntityViewList *pList, FILE *f ); #ifdef __cplusplus } #endif #endif