In the SDK\DX6SDK directory, you must construct the following hierarchy in order to build the Genesis3D engine. Volume in drive F is GENESIS Serial number is 4549:13F0 Directory of F:\genesis10\sdk\DX6SDK\* 2/26/99 15:19 . 2/26/99 15:19 .. 2/26/99 15:19 Include 2/26/99 15:19 Lib 0 bytes in 0 files and 4 dirs Directory of F:\genesis10\sdk\DX6SDK\Include\* 2/26/99 15:19 . 2/26/99 15:19 .. 1/19/99 16:30 67,788 d3d.h 1/19/99 16:30 19,700 d3dcaps.h 1/19/99 16:30 14,968 d3drm.h 1/19/99 16:30 24,277 d3drmdef.h 1/19/99 16:30 79,564 d3drmobj.h 1/19/99 16:30 1,184 d3drmwin.h 1/19/99 16:30 54,339 d3dtypes.h 1/19/99 16:30 5,476 d3dvec.inl 1/19/99 16:30 184,662 ddraw.h 1/19/99 16:30 73,129 dinput.h 1/19/99 16:30 9,350 dls1.h 1/19/99 16:30 32,085 dmusicc.h 1/19/99 16:30 36,801 dmusicf.h 1/19/99 16:30 49,246 dmusici.h 1/19/99 16:30 86,551 dplay.h 1/19/99 16:30 31,073 dplobby.h 1/19/99 16:30 8,846 dsetup.h 1/19/99 16:30 40,943 dsound.h 1/19/99 16:30 30,536 dvp.h 1/19/99 16:30 8,154 dxfile.h 1/19/99 16:30 3,137 dxsdk.inc 1/19/99 16:30 13,262 multimon.h 1/19/99 16:30 8,753 rmxfguid.h 1/19/99 16:30 19,921 rmxftmpl.h 1/19/99 16:30 4,044 rmxftmpl.x 907,789 bytes in 25 files and 2 dirs 1,376,256 bytes allocated Directory of F:\genesis10\sdk\DX6SDK\Lib\* 2/26/99 15:19 . 2/26/99 15:19 .. 1/19/99 16:30 16,972 d3dim.lib 1/19/99 16:30 21,540 d3drm.lib 1/19/99 16:30 2,594 d3dxof.lib 1/19/99 16:30 25,094 ddraw.lib 1/19/99 16:30 1,536 ddraw16.lib 1/19/99 16:30 15,336 dinput.lib 1/19/99 16:30 7,264 dplayx.lib 1/19/99 16:30 10,090 dsetup.lib 1/19/99 16:30 6,734 dsound.lib 1/19/99 16:30 42,584 dxguid.lib 149,744 bytes in 10 files and 2 dirs 360,448 bytes allocated Total for: F:\genesis10\sdk\DX6SDK\* 1,057,533 bytes in 35 files and 8 dirs 1,736,704 bytes allocated 35,094,528 bytes free