In the SDK\DX6SDK directory, you must construct the following hierarchy in
order to build the Genesis3D engine.
Volume in drive F is GENESIS Serial number is 4549:13F0
Directory of F:\genesis10\sdk\DX6SDK\*
2/26/99 15:19
.
2/26/99 15:19 ..
2/26/99 15:19 Include
2/26/99 15:19 Lib
0 bytes in 0 files and 4 dirs
Directory of F:\genesis10\sdk\DX6SDK\Include\*
2/26/99 15:19 .
2/26/99 15:19 ..
1/19/99 16:30 67,788 d3d.h
1/19/99 16:30 19,700 d3dcaps.h
1/19/99 16:30 14,968 d3drm.h
1/19/99 16:30 24,277 d3drmdef.h
1/19/99 16:30 79,564 d3drmobj.h
1/19/99 16:30 1,184 d3drmwin.h
1/19/99 16:30 54,339 d3dtypes.h
1/19/99 16:30 5,476 d3dvec.inl
1/19/99 16:30 184,662 ddraw.h
1/19/99 16:30 73,129 dinput.h
1/19/99 16:30 9,350 dls1.h
1/19/99 16:30 32,085 dmusicc.h
1/19/99 16:30 36,801 dmusicf.h
1/19/99 16:30 49,246 dmusici.h
1/19/99 16:30 86,551 dplay.h
1/19/99 16:30 31,073 dplobby.h
1/19/99 16:30 8,846 dsetup.h
1/19/99 16:30 40,943 dsound.h
1/19/99 16:30 30,536 dvp.h
1/19/99 16:30 8,154 dxfile.h
1/19/99 16:30 3,137 dxsdk.inc
1/19/99 16:30 13,262 multimon.h
1/19/99 16:30 8,753 rmxfguid.h
1/19/99 16:30 19,921 rmxftmpl.h
1/19/99 16:30 4,044 rmxftmpl.x
907,789 bytes in 25 files and 2 dirs 1,376,256 bytes allocated
Directory of F:\genesis10\sdk\DX6SDK\Lib\*
2/26/99 15:19 .
2/26/99 15:19 ..
1/19/99 16:30 16,972 d3dim.lib
1/19/99 16:30 21,540 d3drm.lib
1/19/99 16:30 2,594 d3dxof.lib
1/19/99 16:30 25,094 ddraw.lib
1/19/99 16:30 1,536 ddraw16.lib
1/19/99 16:30 15,336 dinput.lib
1/19/99 16:30 7,264 dplayx.lib
1/19/99 16:30 10,090 dsetup.lib
1/19/99 16:30 6,734 dsound.lib
1/19/99 16:30 42,584 dxguid.lib
149,744 bytes in 10 files and 2 dirs 360,448 bytes allocated
Total for: F:\genesis10\sdk\DX6SDK\*
1,057,533 bytes in 35 files and 8 dirs 1,736,704 bytes allocated
35,094,528 bytes free