.-------------------------, | SNES Development Studio | | Windows95 | | Version 1.00 | '-------------------------' This a beta release of a suite of tools designed to make coding games in SNES assembler a couple times easier. Right now it has a basic editor and a tool to allow the user to design their own tiles in 1 or 2 bitplane format. Other features include a calculator to convert HiRom addresses to LoRom addresses and DEC to HEX. This is designed to work in conjunction with x816 Assembler (by Minus) and SNES'9X or ZSNES. Programmed by Derrick Sobodash (SysTEm[id]) 4/8/99 Many thanks to Ryuunosuke without whom the realization of this project would not have been possible. He provided invaluble help that allowed many of the core utilities to be finished. Bug reports and Suggestions to: shadow@chan.co.jp New Versions and updates at http://id.dragonfire.net/ Tested with: *x816 Assembler build 1.12f *ZSNES *SNES'9X Things still to add: *4-bitplane tile support **************************************************** History: Version 1.00 *First Release. Version 0.2 Added: *Installer *Assembler Options *Build Version 0.3 Added: *Window Icon Version 0.4 Added: *Fixed Column position *About Box Version 0.41 Added: *Added about box image *Added filename to title bar Version 0.5 Added: *Source file option to ini *Modified promts *Splash Windows *Tile editor *DEC<->HEX converter. Version 0.6 Added: *Multiple Documents *Tile Editor improved *Drag&Drop loading Version 0.7 Added: *Recent file list added *Find&Find Again added *Row&Col location added *Snap-to locations of inline tools *Tools controlled by checkable menu options