#include("system.prg") #if(unknownscalled!=0) { #playertalk(Unknown King) #mwin(" Be patient. It will start soon.") #pause() #mwincls() #return() } #if(unknownscalled!=1) { #kill(unknownscalled!) #kill(peopletalkedto!) #removeplayer("unknown.tem") #playertalk(Tao) #mwin(" Why wouldn't they talk to me?") #pause() #mwincls() #playertalk(Unknown King) #mwin(" This is a flashback. A memory. You cannot change it, only watch.") #pause() #mwincls() #playertalk(Tao) #mwin(" A memory of what?") #pause() #mwincls() #done!=0 #while(done!=0) { #playertalk(Unknown King) #mwin(" Watch.") #pause() #mwincls #done!=1 } #addplayer("kryer.tem") #createitem("taosmum.itm",pos1!) #createitem("taosdad.itm",pos2!) #addplayer("zear.tem") #putplayer(Kryer,12,16,8) #push(n,Kryer) #push(n,Kryer) #push(n,Kryer) #posture(3,Tao) #push(n,Kryer) #push(n,Kryer) #push(n,Kryer) #push(n,Kryer) #push(n,Kryer) #posture(2,Tao) #push(n,Kryer) #push(n,Kryer) #delay(2) #push(s,Kryer) #while(kdone! = 0) { #playertalk(Kryer) #mwin(" The Execution, will now begin. Bring in the prisoners!") #pause() #mwincls() #kdone!=1 } #putitem(pos1!,15,1,1) #push(n,Kryer) #pushitem(pos1!,n) #pushitem(pos1!,n) #pushitem(pos1!,n) #pushitem(pos1!,n) #pushitem(pos1!,n) #pushitem(pos1!,n) #pushitem(pos1!,n) #pushitem(pos1!,n) #pushitem(pos1!,n) #pushitem(pos1!,w) #pushitem(pos1!,w) #pushitem(pos1!,n) #pushitem(pos1!,n) #pushitem(pos1!,n) #eraseitem(pos1!) #putitem(pos1!,10,4,1) #putitem(pos2!,12,16,1) #pushitem(pos2!,n) #pushitem(pos2!,n) #pushitem(pos2!,n) #pushitem(pos2!,n) #pushitem(pos2!,n) #pushitem(pos2!,n) #pushitem(pos2!,n) #pushitem(pos2!,n) #pushitem(pos2!,n) #pushitem(pos2!,e) #pushitem(pos2!,e) #pushitem(pos2!,n) #pushitem(pos2!,n) #pushitem(pos2!,n) #eraseitem(pos2!) #putitem(pos2!,14,4,1) #putplayer(Zear,12,16,8) #push(n,Zear) #push(n,Zear) #push(n,Zear) #push(n,Zear) #push(n,Zear) #push(n,Zear) #push(n,Zear) #push(n,Zear) #push(n,Zear) #push(w,Kryer) #push(w,Kryer) #push(n,Kryer) #push(e,Zear) #push(e,Zear) #push(n,Zear) #push(n,Zear) #playertalk(Kryer) #mwin(" You are truly the scum of the Earth.") #pause() #mwin(" Your kind disgust me Angelis.") #pause() #mwincls() #playertalk(Angelis) #mwin(" As do your kind to me General.") #pause() #mwincls() #pushitem(pos!,e) #playertalk(Kryer) #mwin(" You will pay for that remark in due course Angelis.") #pause() #mwincls() #delay(3) #playertalk(Kryer) #mwin(" Pitiful. You are truly weak.") #pause() #mwincls() #playertalk(Soldier) #mwin(" You leave her alone!!!") #pause() #mwincls() #push(e,Kryer) #push(e,Kryer) #playertalk(Kryer) #mwin(" You are no better. You are a disgrace to the name of human.") #pause() #mwin(" Zear, tighten his straps.") #pause() #mwincls() * A group of soldiers move in and strap the taos mum and dad * to the two pillars. #playertalk(Soldier) #mwin(" Kryer you bastard!") #pause() #mwincls() #playertalk(Kryer) #mwin(" Quiet!") #pause() #mwincls() #push(s,Kryer) #playertalk(Kryer) #mwin(" Citizens of Fort Djore and this Western Continent!") #pause() #mwin(" These heathen Angel beings have been among us too long!") #pause() #mwin(" Too long have these foul creatures corrupted the blood of") #mwin(" our people! Too long have they cast their unholy shadow!") #mwincls() #playertalk(Kryer) #mwin(" So I have endeavoured to destroy these creatures and so cleanse") #mwin(" our land! And now we have before us the last true Angelis.") #pause() #mwin(" And of course the blood traitor who protects her.") #pause() #mwincls() #playertalk(Kryer) #mwin(" Major Zear; roll on generator 1!") #pause() #mwincls() #done!=0 #while(done!=0) { #playertalk(Angelis) #mwin(" My darling...") #pause() #mwin(" Tao, my daughter! I love you!!!! ") #pause() #mwin(" AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!") #pause() #mwincls() #done!=1 } #animation("thunder (jolt).anm",10,4) #delay(1) #eraseitem(pos1!) #playertalk(Soldier) #mwin(" No!!!") #pause() #mwin(" Kryer. The deepest circle of hell waits for you.") #pause() #mwin(" I WILL COME FOR YOU, YOU BASTARD! I'LL DESTROY WHAT'S LEFT OF YOUR") #MWin(" CORRUPTED SOUL! I WILL COME FOR YOU, BASTARD!") #pause() #mwincls() #done!=0 #while(done!=0) { #playertalk(Kryer) #mwin(" Major, roll on generator 2.") #pause() #mwincls() #done!=1 } #animation("thunder (jolt).anm",14,4) #delay(1) #eraseitem(pos2!) #playertalk(Tao) #mwin(" Mum... Dad...") #pause() #mwincls() #fade(2) #delay(3) #text(15,10, "Tao: Why did you show me that?") #pause() #clear() #text(12,10, "Unknown King: Because you needed to understand.") #pause() #clear() #delay(2) #text(15,10, "Tao: I will kill Kryer. I promise.") #pause() #clear() #delay(3) #run("credits.prg") }