#include("system.prg") #fontsize(16) #fade(4) #italics(on) #text(12,10,"Tread softly with an enemy undefeated.") #text(12,11,"But beware an unchallenged rival far more so.") #italics(off) #text(18,12.5,"High Shaman Erandul Seth") #delay(10) #removeplyr(Raie) #removeplyr(Kiran) #removeplyr(Geo) #removeplyr(Kristin) #addplyr(Kryer) #addplyr(Zear) #newplyr("kryer.tem") #send("kryers castle1.brd",11,5,1) #push(w,Kryer) #delay(2) #done!=0 #while(done!=0) { #playertalk(Kryer) #mwin(" He thinks I don't know...") #pause() #mwin(" Naive boy.") #pause() #mwincls() #done!=1 } #putplayer("Zear",16,2,1) #push(s,"Zear") #push(s,"Zear") #push(s,"Zear") #push(w,"Zear") #done!=0 #while(done!=0) { #playertalk(Zear) #mwin(" Sir, we've been unable to pinpoint the location of the Sirens Necklace.") #pause() #mwin(" The reward notice has been dispatched, but so far we have heard nothing.") #pause() #mwincls() #done!=1 } #push(e,"Kryer") #push(e,"Kryer") #playertalk(Kryer) #mwin(" ... ") #pause() #mwincls() #done!=0 #while(done!=0) { #playertalk(Zear) #mwin(" Sir?") #pause() #mwincls() #done!=1 } #push(e,"Kryer") #playertalk(Kryer) #mwin(" We must catch them Major! We must retrieve that necklace.") #pause() #mwincls() #playertalk(Zear) #mwin(" I'll dispatch more troops to search for them sir.") #pause() #mwin(" It'll take them a few days to report back though.") #pause() #mwincls() #playertalk(Kryer) #mwin(" GODDAMMIT, WE DON'T HAVE A FEW DAYS!") #pause() #mwin(" In 24 hours that thing will be off the continent and out of our juristiction.") #pause() #mwincls() #playertalk(Zear) #mwin(" What do you suggest we do sir?") #pause() #mwincls() #playertalk(Kryer) #mwin(" Put a lock down on all borders. No-one leaves the continent untill the necklace is found.") #pause() #mwincls() #playertalk(Zear) #mwin(" Sir, do we have the authority to do that?") #pause() #mwincls() #playertalk(Kryer) #mwin(" That necklace is of national importance. We have the authority.") #pause() #mwin(" Lock down every border, every boat, every sub, every car and every Airship.") #pause() #mwincls() #done!=0 #while(done!=0) { #playertalk(Zear) #mwin(" Yes Sir.") #pause() #mwincls() #done!=1 } #push(e,"Zear") #push(n,"Zear") *#push(n,"Zear") #eraseplayer("Zear") *#putplayer("Kryer",10,7,1) #playertalk(Kryer) #mwin(" I won't let you get away with this.") #pause() #mwin(" I'm on to you my old friend.") #pause() #mwincls() #playertalk(Kryer) #mwin(" See you soon, Raie.") #pause() #mwincls() #fade(2) #removeplyr(Kryer) #removeplyr(Zear) #addplyr(Raie) #addplyr(Kiran) #addplyr(Geo) #addplyr(Kristin) #newplyr("raie.tem") #run("after kryers lock down order.prg")