#include("system.prg") #playertalk(Kiran) #mwin(" We have to get out. Raie and Tao could be in danger.") #pause() #mwincls() #playertalk(Kryer) #mwin(" There is no escaping. They will kill us one by one and") #mwin(" we will be helpless against it.") #pause() #mwincls() #playertalk(Kiran) #mwin(" This is the voice of the brave General Kryer! The man") #mwin(" whom the entire Western Continent fears to cross!") #pause() #mwincls() #playertalk(Kryer) #mwin(" Grow up boy! Look around you! There is no escaping!") #mwin(" My reputation will not break that gate down!") #pause() #mwincls() #playertalk(Kiran) #mwin(" ... ") #pause() #mwincls() #pushitem(1,n) #playertalk(Kristin) #mwin(" There is one way of escaping.") #pause() #mwincls() #playertalk(Geo) #mwin(" What's that?") #pause() #mwincls() #playertalk(Kiran) #mwin(" No. That's out of the question. We're not even looking") #mwin(" at that as a possibility.") #pause() #mwincls() #playertalk(Geo) #mwin(" Looking at what?") #pause() #mwincls() #playertalk(Kiran) #mwin(" Nothing, Kristin it's not an option.") #pause() #mwincls() #playertalk(Kristin) #mwin(" Kiran, you know it's the only way.") #pause() #mwin(" I want to help Raie, and this is the only way to do that.") #pause() #mwincls() #playertalk(Kryer) #mwin(" Fayri... My respect for your people has grown even more.") #mwin(" Your race truly is selfless. My thanks to you.") #pause() #mwincls() #playertalk(Kiran) #mwin(" Shut up Kryer! Kristin, you cannot do this!") #pause() #mwincls() #playertalk(Geo) #mwin(" What's she gonna do?!") #pause() #mwincls() #mediarest() #mediaplay("FarAwayFromHome.MID") #playertalk(Kristin) #mwin(" As a Fayri, I can summon a vast amount of spirit energy.") #mwin(" ... Enough to destroy this room and give you a way of escaping.") #pause() #mwin(" But to summon it, I must take on that energy into my being.") #pause() #mwincls() #playertalk(Kiran) #mwin(" That amount of energy would kill you outright!") #pause() #mwin(" Kristin, we need you.") #pause() #mwincls() #playertalk(Kristin) #mwin(" Yeah, you do need me. You need me to do this for you.") #pause() #mwin(" I'll be with my people again and I'll know my death had a purpose.") #pause() #mwin(" No-one can ask for more than that.") #pause() #mwincls() #done!=0 #while(done!=0) { #playertalk(Kryer) #mwin(" Come away, she will need as much space as possible. Turn away from the light.") #pause() #mwincls() #done!=1 } #pushitem(0,w) #pushitem(0,w) #pushitem(0,w) #pushitem(0,w) #pushitem(0,w) #pushitem(0,w) #done!=0 #while(done!=0) { #playertalk(Geo) #mwin(" Kristin... Thank you.") #pause() #mwincls() #done!=1 } #pushitem(2,n) #pushitem(2,n) #pushitem(2,w) #pushitem(2,w) #pushitem(2,w) #pushitem(2,w) #pushitem(2,w) #pushitem(2,w) #pushitem(2,w) #pushitem(2,w) #pushitem(2,w) #pushitem(2,w) #pushitem(2,w) #pushitem(2,w) #pushitem(2,w) #done!=0 #while(done!=0) { #playertalk(Kiran) #mwin(" Kristin... ") #pause() #mwin(" I dunno what to say.") #pause() #mwincls() } #push(w,"Kiran") #push(w,"Kiran") #push(w,"Kiran") #push(w,"Kiran") #push(w,"Kiran") #push(w,"Kiran") #push(w,"Kiran") #push(w,"Kiran") #push(w,"Kiran") #push(s,"Kiran") #push(w,"Kiran") #pushitem(1,s) #a_r! = ambientred! #a_g! = ambientgreen! #a_b! = ambientblue! #mediarest() #ambientred! = ambientred! + 25 #ambientgreen! = ambientgreen! + 25 #ambientblue! = ambientblue! + 25 #delay(0.5) #ambientred! = ambientred! + 25 #ambientgreen! = ambientgreen! + 25 #ambientblue! = ambientblue! + 25 #delay(0.5) #ambientred! = ambientred! + 25 #ambientgreen! = ambientgreen! + 25 #ambientblue! = ambientblue! + 25 #delay(0.5) #ambientred! = ambientred! + 25 #ambientgreen! = ambientgreen! + 25 #ambientblue! = ambientblue! + 25 #delay(0.5) #ambientred! = ambientred! + 25 #ambientgreen! = ambientgreen! + 25 #ambientblue! = ambientblue! + 25 #delay(0.5) #ambientred! = 255 #ambientgreen! = 255 #ambientblue! = 255 #mediplay("CANNON.WAV") #delay(2) #mediarest() #playertalk(Kristin) #mwin(" You know what you have to say...") #pause() #mwin(" Goodbye...") #pause() #mwincls() #mediaplay("CANNON.WAV") #delay(2) #mediarest() #fade(2) #italics(on) #text(15,10,"A friend lost is a greater grief than an enemies") #text(15,11,"trust.") #italics(off) #text(18,12,"High Shaman Erandul Seth") #run("prison - after kristins sacrifice.prg")