*Basic Cut-Scene Program Version IV *Using another item to ensure the characters face each other. #include("system.prg") #addplayer("cut_Frap.tem") #send("cut_scene1.brd",10,10,1) #Posture(3,"Frap") #createitem("cut_Tano_W.itm",pos1!) #putitem(pos1!,11,10,1) #Mwin("Frap: I hate you.") #pause() #mwincls() #mwin("Tano: I hate you too.") #pause() #mwincls() #push(w,Frap) #pushitem(pos1!,e) #delay(2) #end()