*Advanced Cut Scenes VI *Program 2 *Incorporating a single enemy battle. #fade(2) #include("system.prg") #addplayer("cut_Frap.tem") #addplayer("cut_Tano.tem") #send("cut_scene2.brd",10,10,1) #posture(3,"Frap") #putplayer("Tano",11,10,2) #posture(1,"Tano") #Mwin("Frap: Jeez, why can't Pixel Man leave me alone?") #pause() #mwincls() #end()