*Advanced Cut Scene X *Using sound effects #include("system.prg") #addplayer("cut_Frap.tem") #addplayer("cut_Tano.tem") #send("cut_scene2.brd",10,10,1) #putplayer("Tano",11,10,2) #mediaplay("sword1.wav") #delay(1) #Mwin(" Frap: Huh? I'm awake!") #pause() #mwincls() #end()