#include("system.prg") #fontsize(16) #newplyr("airship.tem") #send("Western Continent.brd",5,5,2) #push(s,"Raie") #push(s,"Raie") #push(s,"Raie") #push(s,"Raie") #push(s,Raie) #push(s,Raie) #delay(3) #fade(2) #newplyr("raie.tem") #send("windsailorinterior_2.brd",2,4,1) #push(e,"Raie") #push(e,Raie) #push(s,Raie) #push(e,Raie) #push(e,Raie) #talkedtoexplorer!=7 #putplayer("Kiran",2,4,1) #push(e,"Kiran") #push(e,"Kiran") #push(n,Kiran) #push(e,"Kiran") #push(e,"Kiran") #putplayer("Geo",2,4,1) #push(e,"Geo") #push(e,"Geo") #push(s,"Geo") #push(s,Geo) #push(s,Geo) #push(s,Geo) #push(e,"Geo") #push(e,"Geo") #putplayer("Kristin",2,4,1) #push(e,"Kristin") #push(e,"Kristin") #push(s,Kristin) #push(s,Kristin) #push(e,"Kristin") #push(e,"Kristin") #playertalk(Kristin) #mwin(" Hey this isn't bad!") #pause() #mwincls() #playertalk(Geo) #mwin(" Not bad at all for a economy flight. I love the themed interior!") #pause() #mwincls() #playertalk(Raie) #mwin(" I still don't like the fact we stole from an innocent.") #pause() #mwincls() #posture(0,"Kiran") #playertalk(Kiran) #mwin(" Your not going soft on us are you commander?") #pause() #mwincls() #playertalk(Raie) #mwin(" I was more thinking that it'll be easy to trace our movements now.") #pause() #mwin(" C'mon, even old Kryer could put two and two together.") #pause() #mwin(" Necklace goes missing and then airship tickets are stolen.") #pause() #mwin(" It's not Nuclear science is it really?") #pause() #mwincls() #playertalk(Kiran) #mwin(" Don't worry. We'll land and then vanish into the evening, same as we always do.") #pause() #mwincls() #playertalk(Raie) #mwin(" Maybe.") #pause() #mwin(" Whatever happens, we're probably gonna have to fight again soon.") #mwin(" I suggest you all rest up ok?") #pause() #mwincls() #done!=0 #while(done!=0) { #playertalk(All) #mwin(" Sir.") #pause() #mwincls() #done!=1 } #push(w,"Kiran") #push(w,"Kiran") #push(w,"Kiran") #push(w,"Kiran") #push(s,"Kiran") #eraseplayer("Kiran") #system.removeplyr("Kiran") #push(w,"Geo") #push(w,"Geo") #push(n,"Geo") #push(n,"Geo") #push(n,"Geo") #push(n,"Geo") #push(w,"Geo") #push(w,"Geo") #eraseplayer("Geo") #removeplyr("Geo") #putplayer("Kristin",6,6,1) #posture(2,Kristin) #posture(0,Raie) #midiplay("FateDecides.MID") #posture(0,"Raie") #playertalk(Raie) #mwin(" Kristin?") #pause() #mwincls() #posture(2,"Kristin") #posture(0,"Raie") #playertalk(Kristin) #mwin(" Commander, thank you.") #pause() #mwincls() #playertalk(Raie) #mwin(" Huh? What for?") #pause() #mwincls() #playertalk(Kristin) #mwin(" For letting me join your group. You know how my people are hated.") #pause() #mwincls() #playertalk(Raie) #mwin(" Hey, that's ok. We need you, your a vital part of our team.") #pause() #mwin(" I don't care what anyone says about your kind. We're all equal in my eyes.") #pause() #mwincls() #playertalk(Kristin) #mwin(" Thank you sir.") #pause() #mwincls() #playertalk(Raie) #mwin(" Go on, go get some sleep.") #pause() #mwin(" See you in the morning.") #pause() #mwincls() #done!=0 #while(done!=0) { #playertalk(Kristin) #mwin(" Goodnight, Raie.") #pause() #mwincls() #done!=1 } #push(w,"Kristin") #push(w,"Kristin") #push(n,"Kristin") #push(n,"Kristin") #push(w,"Kristin") #push(w,"Kristin") #eraseplayer("Kristin") #removeplyr("Kristin") #midirest() #midiplay("Ghost-GatheredGroup.mid")