#fontsize(16) #include("system.prg") #posture(0,"Raie") #Playertalk(Raie) #mwin(" Ok, I think it's safe here.") #pause() #mwincls() #putplayer("Kristin",11,8,1) #push(e,"Kristin") #push(e,"Kristin") #Playertalk(Kristin) #mwin(" Yeah, I think we got away.") #pause() #mwincls() #putplayer("Geo",11,8,1) #push(s,"Geo") #push(s,"Geo") #playertalk(Geo) #mwin(" That was closer than before. Your starting to push it Kiran.") #pause() #mwincls() #putplayer("Kiran",11,8,1) #push(w,"Kiran") #push(w,"Kiran") #playertalk(Kiran) #mwin(" Relax. We got the goods, so it doesn't matter.") #pause() #mwincls() #playertalk(Geo) #mwin(" I just think we need to tread more carefully. I don't wanna be killed doing this.") #pause() #mwincls() #playertalk(Kiran) #mwin(" Yeah, but without doing this, we don't eat! So quit complaining.") #pause() #mwincls() #playertalk(Kristin) #mwin(" Guys, cut it out. We need to figure out which way to go from here.") #pause() #mwincls() #playertalk(Raie) #mwin(" Does anyone remember what was on that map on the airship?") #pause() #mwincls() #posture(1,"Raie") #playertalk(Raie) #mwin(" Kiran?") #pause() #mwincls() #playertalk(Kiran) #mwin(" Sorry Sir. I was keeping lookout at the time.") #pause() #mwincls() #playertalk(Raie) #mwin(" Anyone else remember?") #pause() #mwincls() #posture(0,"Raie") #done!=0 #while(done!=0) { #playertalk(Kiran) #mwin(" ...") #pause() #mwincls() #done!=1 } #posture(1,"Raie") #delay(1) #posture(2,"Raie") #delay(1) #posture(3,"Raie") #delay(1) #posture(0,"Raie") #playertalk(Raie) #mwin("Guys?") #pause() #mwincls() #playertalk(Geo) #Mwin(" I think it's this way!") #playertalk(Kristin) #mwin(" I think it's this way!") #playertalk(Kiran) #mwin(" I think it's this way!") #mwincls() #playertalk(Raie) #mwin(" Oh brother. ") #pause() #mwincls() #playertalk(Geo) #mwin(" Commander! We have company!") #pause() #mwincls() #createitem("wolf.itm",pos1!) #putitem(pos1!,12,13,1) #pushitem(pos1!,n) #pushitem(pos1!,n) #pushitem(pos1!,n) #pushitem(pos1!,n) #done!=0 #while(done!=0) { #playertalk(Raie) #mwin(" Ok everybody, attack together!") #pause() #mwincls() #done!=1 } #fightenemy("wolf.ene","snow.bkg")