#include("system.prg") #playertalk(Tao) #mwin(" Hi.") #pause() #mwincls() #playertalk(Raie) #mwin(" Err, hi.") #pause() #mwincls() #playertalk(Tao) #mwin(" This place is so amazing... What makes the walls shine?") #pause() #mwincls() #playertalk(Raie) #mwin(" We don't know. This cave has a strange aura about it though.") #pause() #mwin(" This is the place where we relax and think about stuff.") #pause() #mwincls() #playertalk(Tao) #mwin(" It's beautiful...") #pause() #mwincls() #playertalk(Raie) #mwin(" The stars on the walls are the same as the one's at night.") #pause() #mwin(" This is kinda like a mirror image.") #pause() #mwincls() #playertalk(Tao) #mwin(" Raie?") #pause() #mwincls() #playertalk(Raie) #mwin(" Yeah?") #pause() #mwincls() #playertalk(Tao) #mwin(" How did you know about the anti-Angelis program?") #pause() #mwin(" I always thought that was top secret information.") #pause() #mwincls() #playertalk(Raie) #mwin(" I err, picked it up.") #pause() #mwin(" As a thief I hear a lot of stuff I shouldn't.") #pause() #mwincls() #playertalk(Tao) #mwin(" I don't believe you. You're hiding something, Raie.") #pause() #mwin(" You don't fight like a thief, neither does Kiran, you're too diciplined.") #pause() #mwincls() #playertalk(Raie) #mwin(" Well Kiran used to be a Bounty Hunter, so he's an experienced fighter.") #pause() #mwincls() #playertalk(Tao) #mwin(" And you?") #pause() #mwincls() #playertalk(Raie) #mwin(" ... ") #pause() #mwincls() #done!=0 #while(done!=0) { #playertalk(Tao) #mwin(" What are you hiding? I told you about my past, why won't") #mwin(" you talk about your own?") #pause() #mwincls() #done!=1 } #createitem("kryer.itm",pos!) #putitem(pos!,18,7,1) #pushitem(pos!,w) #pushitem(pos!,w) #pushitem(pos!,w) #pushitem(pos!,w) #pushitem(pos!,w) #pushitem(pos!,w) #midirest() #midiplay("TMSLookingintoTheSphereGM.MID") #done!=0 #while(done!=0) { #playertalk(Kryer) #mwin(" Yes Raie, why won't you talk about your own past?") #pause() #mwin(" Is the thought of it too much for you?") #pause() #mwincls() #done!=1 } #push(e,Raie) #pushitem(0,e) #playertalk(Raie) #mwin(" Kryer! How did you get in here!?") #pause() #mwincls() #playertalk(Kryer) #mwin(" I know you too well my friend. I have always known the position") #mwin(" of your hideout. It's only now that that information has been") #mwin(" of use to me.") #pause() #mwincls() #playertalk(Tao) #mwin(" Friend? You know each other more than just enemies?!") #pause() #mwincls() #playertalk(Kryer) #mwin(" Oh yes. We've known each other for a long time, haven't we Raie.") #pause() #mwincls() #playertalk(Raie) #mwin(" ... ") #pause() #mwincls() #playertalk(Kryer) #mwin(" What's the matter Raie? Why won't you tell her?") #pause() #mwincls() #playertalk(Raie) #mwin(" Shut up! SHUT UP!") #pause() #mwin(" I've left that behind me now!") #pause() #mwincls() #playertalk(Tao) #mwin(" What? Left what behind?!") #pause() #mwincls() #playertalk(Kryer) #mwin(" Demi-Angelis, keep your mouth shut.") #pause() #mwincls() #playertalk(Raie) #mwin(" Don't talk to her like that...") #pause() #mwincls() #done!=0 #while(done!=0) { #playertalk(Kryer) #mwin(" Or what Raie?") #pause() #mwincls() #done!=1 } #push(e,Raie) #push(e,Raie) #push(e,Raie) #push(e,Raie) #addplyr(Tao) #fightenemy("1stkryer.ene","starrycave.bkg")