#include("system.prg") #playertalk(Ninja) #mwin(" I am taking orders for my new Sushi bar.") #pause() #mwin(" Would you like some Sushi?") #pause() #mwincls() #playertalk(Raie) #mwin(" 1- Yeah go for it!") #mwin(" 2- Nah, fish makes me feel sick") #wait(a$) #mwincls() #if(a$=="1") { #playertalk(Ninja) #mwin(" Great! Here you go!") #pause() #mwincls() #delay(2) #random(3,effect!) #if(effect!=1) { #playertalk(Raie) #mwin(" Hey that's good! I feel better for that!") #pause() #mwincls() #inn() #bold(on) #mwin(" HP/SMP restored!") #pause() #mwincls() #bold(off) #kill(effect!) } #if(effect!=2) { #playertalk(Raie) #mwin(" Not bad, but it's a bit stale...") #pause() #mwincls() #kill(effect!) } #if(effect!=3) { #playertalk(Raie) #mwin(" Urp. Urgh, I think I'm gonna be sick!") #pause() #mwincls() #takehp("Raie",-30) #bold(on) #mwin(" Lost 30HP!") #pause() #mwincls() #bold(off) #kill(effect!) } } #if(a$=="2") { #playertalk(Ninja) #mwin(" Ok, come again soon.") #pause() #mwincls() } #kill(a$)