#include("system.prg") #if(chest[forest1]! = 0) { #bold(on) #mwin(" Obtained Potion x 5!") #pause() #mwincls() #chest[forest1]! = 1 #giveitem("potion.itm") #giveitem("potion.itm") #giveitem("potion.itm") #giveitem("potion.itm") #giveitem("potion.itm") } #if(chest[forest1]! = 1) { #playertalk(Raie) #mwin(" It's empty.") #pause() #mwincls() }