#include("system.prg") #playertalk(Raie) #mwin(" Phew, I can't believe we got out of there!") #pause() #mwincls() #playertalk(Tao) #mwin(" So where do we go now?") #pause() #mwincls() #playertalk(Kiran) #mwin(" We head back to base on foot. Kristin should be waiting for us there.") #pause() #mwincls() #done!=0 #while(done!=0) { #playertalk(Raie) #mwin(" Sounds like a plan. Let's get going then.") #pause() #mwincls() #done!=1 } #eraseplayer("Raie") #midirest() #midiplay("TMSLookingintoTheSphereGM.MID") #createitem("kryer.itm",pos!) #putitem(pos!,14,4,1) #pushitem(pos!,s) #pushitem(pos!,s) #pushitem(pos!,s) #pushitem(pos!,s) #pushitem(pos!,s) #pushitem(pos!,s) #playertalk(Kryer) #mwin(" You are so naive, Raie") #pause() #mwin(" Do you honestly think you can get away from me?") #pause() #mwincls() #midirest() #mediaplay("crackle.wav") #delay(1) #italics(on) #playertalk(Zear) #mwin(" Sir, the Airship Champion is almost ready.") #pause() #mwincls() #italics(off) #playertalk(Kryer) #mwin(" Very good. I shall return soon.") #pause() #mwincls() #mediaplay("crackle.wav") #delay(1) #midiplay("TMSLookingintoTheSphereGM.MID") #playertalk(Kryer) #mwin(" Raie, I shall see you soon my friend.") #pause() #mwin(" Run run as fast as you can... but I won't let you forget.") #pause() #mwin(" Hm hm hm.") #pause() #mwincls() #fontsize(16) #fade(2) #destroyitem(pos!) #delay(0.5) #underline(on) #text(14,8,"World Map Tutorial") #underline(off) #setimage("area enter.jpg",200,150,33,33) #text(16,10,"This symbol means you can enter an area") #text(16,11,"by pressing ENTER next to it.") #text(16,13.5,"To save on the world map, simply press the letter S") #text(13.5,17,"and the save dialogue will appear.") #pause() #fade(2) #playertalk(Raie) #mwin(" Our hideout's not far from here. Travel South West and it's on a penninsular.") #pause() #mwincls() #send("Western Continent1.brd",13,23,1)