[Info] Lang=English (USA) Author=Felipe Franzes, O Ilusionista, Ayaka and XGargoyle Contact=http://virtualltek.mgbr.net Font=MS Sans Serif [Strings] zSprites=Sprites zSounds=Sounds zAnim=Animations zZoom=Zoom: zImgNameComm=Image name or comment: zGroup=Group: zImage=Image: zXAxis=X Axis: zYAxis=Y Axis: zPrevPal=Shared Palette zLnkSpr=Sprite Linked to zTrans=Activate Transparency zPalette=Color Palette zOrgSpr=Organizer zTamBmp=Image size zSound=Sound zSoundInfo=Sound Information: zName=Name zBgnAct=Begin Action (no): zFrames=Frames zTime=Time: zEffects=Flip: zColor=Trans: zLoopStart=LoopStart - Start a loop in this frame. zClsn1=Clsn1 Default zClsn2=Clsn2 Default zDef=Definitions zCharName=Character name: zDisplayName=Character name in the game: zCreateDate=Date of creation: zMugenVer=Mugen Version: zAuthor=Author Name: zPalOrd=Standard Palette order: zSFFName=SFF File Name: zSNDName=SND File Name: zAIRName=AIR File Name: zCMDName=CMD File Name: zCNSName1=CNS File Name (Constants): zCNSName2=CNS File Name (States): zCNSName3=CNS File Name (Common): zListACT=ACT Palettes: 1 by line. zIntro=DEF Introduction File: zEnd=DEF Ending File: zContact=Contact: zDisName=Available Languages: zApply=Apply zCancel=Cancel zLangInfo=Language Information: zDefVisual=Select Skin zDisVisual=Available Skins: zView=View zFile=File zNewWindow=New Window zOpenChar=Open a Character zReOpen=Open Recent zAssociations=File Associations zLangs=Languages zVisualStyles=Skins zExit=Exit zShow=Show zPainelPrinc=Main Panel zPainelPalOrg=Palette/Organizator Panel zBackColor=Background Color... zCenterImg=Center Image zCrossSFF=SFF Axis Cursor zCrossAIR=AIR Axis Cursor zClsn1Attack=Clsn1 - Attack zClsn2Colision=Clsn2 - Collision zNew=New zOpen=Open zSave=Save zSaveAs=Save As... zAdd=Add zDuplicate=Duplicate zDelete=Delete zOtimize=Optimize (Global) zCrop=Cut zCropAll=Cut All zInsertImgs=Insert Images... zSaveImgs=Save All Sprites as PCX zAbrPalImg=Open the current image zViewImgPal=View images using this palette zSaveInImg=Save the current image zPlay=Play zPlayLoop=Play loop zStop=Stop zInsertSnds=Insert Sounds... zSaveSnds=Save all sounds... zAddClsn1=Add Clsn1 (Attack) zAddClsn2=Add Clsn2 (Collision) zDelClsn=Delete Clsn zStart=Start zEditActionTxt=Edit Action in TXT zConvertToGIF=Convert to GIF zUntitled=Untitled zHelp=Help zPalM=Palette zTxtMode=Text Mode zAbout=About... zDevAt=Developed by: zOK=OK zAboutMsg=This program is free and it can't be sold or be distributed without the permission of the authors. zWriteFormat=Choose one of the save formats: zOptGlobal=Shared Palette zOptIndiv=Individual Palette zGlobalInfo=Used for Characters, indicates that one palette will be used for all images. zIndivInfo=Used for Stages, Intros, Endings, Hitsparks and Menu Sprites, indicates that the palette of the proper image or a previous image will be used. zDuplSpr=Duplicate Sprite zDuplOpt=Choose one of the duplication options: zDuplLink=Duplicate the information and link a image. zDuplImg=Duplicate the information and a imagem. zDuplErro=Can't duplicate this sprite. zNoSprFind=Can't locate this sprite. zLineError=Warning: An error in the line %d was found. The error will be ignored. zPropria=Own zDelMsg=Are you sure? Can I exclude? zDelQuest=Delete? zYes=Yes zNo=No zAssocSelect=Select the file types which you would like Fighter Factory to open with a double-click: zStates=States zCommands=Commands zConstants=Constants zOptimizeOK=Optimize OK zNoOptimize=Impossible to optimize the sprites. zTotAddSpr=%d new sprites were added. zTotAddSons=%d new sounds were added. zTrocacor=Exchange position of selected colors zSelCorImg=Select a color from the image zColorEffect=Color Effects zDefSelCor=Define selected color zRedBlue=Exchange RED with BLUE zBlueGreen=Exchange BLUE with GREEN zGreenRed=Exchange GREEN with RED zClarear=Lighten zEscurecer=Darken zMono=Grayscale zFire=Fire zBlueShadow=Blue Shadow zPedra=Rock zFrequency=Frequency zDuration=Duration zFind=Find zFindAsk=Enter the Name or Number of the Begin Action. zCloseActive=Close Guide Active zSFFExt=Mugen Sprite Files zSNDExt=Mugen Sound Files zAIRExt=Mugen Animation Files zWAVExt=WAVE Sound Files zDEFExt=Mugen Definition Files zCMDExt=Mugen Commands Files zCNSExt=Mugen Constant Files zSTExt=Mugen State Files zTXTExt=Text Files zAllExt=All Supported Files zPalSprLnk=This is a linked sprite. zCloseAll=Close All zFakeSpr=OnionSkin zFindText=Find Text: zReplace=Replace with: zReplaceTxt=Replace zUndo=Undo zRedo=Redo zCut=Cut zCopy=Copy zPaste=Paste zInsert=Insert zColors=Colors zSynColors=Syntax highlighting colors: zBack=Background: znonText=Text without color: zComm=Comment: zBrace=Keys: zNums=Numbers: zText=Text: zSyntax=Syntax zExpression=Expression zParamName=Parameter Name: zCondition=Condition: zTrueValue=True Value: zFalseValue=False Value: zValue=Value zTrigger=Triggers: zGroupNo=Group No. zImageNo=Image No. zLinkedAt=Linked at zExitMsg=Do you really want to leave? zOverMsg=The selected archive already exists. Do you want overwrite it? zTray=Minimize to Tray zSoundNo=Sound No. zUse=Use: zInvertH=H - Flip Horizontally zInvertV=V - Flip Vertically zInvertVH=VH - Flip in both ways (rotates the sprite 180 deg) zCorA=A - Additive transparency ZCorS=S - Substractive transparency zPegaCor=Pick a color from the image to find it on the palette. zPalHelp1=Click once to select the color, twice to change or click in the visualization rectangle. zPalHelp2=To select two colors hold Ctrl and click in the second color. zPalHelp3=Select an interval of colors click in the initial color, hold Shift and click in the last color. zMoveUp=Move up zMoveDown=Move down zResize=Resize zSpecialThx=Special Thanks: zOptions=Options zFakeEffects=Effects Onionskin: zNothing=Nothing zLight=Lighten zBright=Brighten zMono=Grayscale zWinMugenExe=WinMugen Executable: zDosMugenExe=DOSMugen Executable: zWinExec=Run in WinMugen zDosExec=Run in DOSMugen zTemplates=Templates zClearHistory=Clear History zNotFindFile=The File could not be found. zUpdateList=Update List zStand=Stand zCrouch=Crouch zCAir=In Air zReplaceText=Do you want to substitute the text? zNotRun=Mugen cannot run because you didn't supply the necessary information. Please verify your DEF File. zPrev=Previous zInvertColors=Invert Colors zDefault=Default zType=Type zAutoOrg=Auto organize zKeyboard=Keyboard: zCombo=Combo: zProperties=Properties: zExportHTML=Export to HTML zStandingAnim=Animation (Stopped) zMail=E-Mail: zHomePage=Home Page: zExportRTF=Export to RTF zNotepad=Notepad zSLayout=Layout: zSMail=Enter your E-Mail: zSSite=Enter your Home Page: zSAgrComm=Thanks, Comments etc. zSTitle=Title: zSsText=Text: zUseLine=Use a horizontal line between commands. zSaveAll=Save All zConvertAll=Convert All zConvertSFF=Convert All to 256 colors zEditCMD=Edit Command zExportSpr=Export sprites zMountSFF=Mount SFF zCleanImg=Clean image zBemVindo=Welcome to the Creation Wizard of Fighter Factory. zOqueDeseja=What do you want to do? zIntroW=Intro zEnding=Ending zIntroDesc=Intro File (Shown when entering in the Arcade Mode) zEndingDesc=Ending File (Shown when beating the Arcade Mode) zNext=Next ZSelImg=Select the images that will be a part of the SFF File: zSpriteList=List sprites (PCX Images): zRemove=Remove zClear=Clear zDefAlign=Default Align (0,0) zCustomAlign=Custom Align zBackW=Back zScene=Scene configs: zFadeIn=Fade In zFadeOut=Fade Out zBackColorW=Background Colors: zFazerAgora=What do you want to do? zSaveDisk=Save files on a HDD. zFileName=File Name: zFolder=Folder: zOpenEdit=Open Edit zDefPad=The DEF file will be opened in Notepad. zConcluido=OK zCmdNameTitle=Command Without name zCmdNameIns=Enter a name to the command zLapis=Pencil zErase=Erase zAddTemp=Add Template zTempFolder=Template Folder: zShowName=Exhibition Name: zInvalidFolder=Invalid Folder zTempName=Template without name zChange=Change zMove10Up=Move up 10 positions zMove10Down=Mov down 10 positions zMoveTop=Move to top zMoveBot=Move to end zConvertGray=Convert to Grayscale zImgEdit=Images Edit: zEditSnds=Sounds Edit zTools=Tools zRotate=Rotate zNewImage=New Image zClose=Close zInc=Increase zDec=Decrease zApplyAll=Apply to All zSavePcx=Save Sprite as PCX zConfirmReplace=Confirm Replace zYesToAll=Yes To All zSearchFor=Search For: zSearchRplTxt=Find/Replace Text zDirection=Direction: zCaseSensitive=Case Sensitive zWholeWords=Entire Words zForWard=Forward zBackward=Backward zSelectedOnly=Selected Only zRegularExp=Regular Expression zFromCursor=From Cursor zFindTxt=Find Text zAskReplaceText=Replace all the occurrences of "%s"? zMiniPanel=Mini Panel zAddAIR=Add AIR zAddGAIR=Add Group to AIR zNewBG=New Begin Action with all zNewSBG=New Begin Action with selected zMoveImg=Move Image zGuideLines=Guide Lines zRulers=Rulers zSoundEditor=Sound Edit zAVIExp=AVI Export zPalEditor=Palettes Edit zSoco=Punch zChute=Kick zProj=Projectiles zCorrerFrente=Run / Forward zCorrerTras=Run / Backward zTeleport=Teleport zAnimation=Animation: zStDefNum=StateDef Number: zStAnimNum=Animation Number: zStAnimHitNum=Hit Animation Number: zStDanoNum=Damage: zStAnimProj1=Projectile executing animation: zStAnimProj2=Animation of a projectile: zStExpAnim=Explosion Animation: zDist=Distance: zStopCrop=Stop Crop zTransp=Transparencies: zAdicao=Additive (A) zSubtra=Substractive (S) zAdd50=Partially additive (A1) zAddAlpha=Customisable additive (AS???D???) zFundo=Background zNoFundo=No Background zInsertInFrame=Insert in Frame zInsertAllFrame=Insert in all Frames zSendEditor=Send to Editor zfxTexto=Text zSaveConfig=Save config zBoldName=Bold Name zGolpes=Hits zOpenVideo=Open Video... zSaveFrames=Save frames zAbrImage=Open image zRemDuplColor=Remove duplicated colors zSaveImage=Save image zUseMName=Use the same name of images zInsertPalImg=Apply the palette on the images zHueSat=Hue/Sat: zEnableEff=Enable effect zHue=Hue: zSaturation=Saturation: zInsertPal=Insert Palette: zGradientCor=Gradient Colors zApplyEff=Apply Effect zOptimize=Optimize zGrayscale=Grayscale zImgOrPal=Image or Palette: zChar=Character: zTransferR=Transfer selection => zTransferL=<= Transfer selection zTransCorL=<= Transfer Colors zTransCorR=Transfer Colors => zMesclar=Mix Palettee zResample=Resample zFreqHz=Frequency (Hz): zChannels=Channels: zMonoS=Mono zStereo=Stereo zRAngle=Rotate Angle: zRCenter=Rotate Center: zAutoCrop=Auto Crop zAlign=Align zApplyAImg=Apply in the image zApplyAllImg=Apply in all images zFixAllSpr=Apply only at selected zMarcarTudo=Check All zMarcarSel=Check Selected zCustom=Custom zPercent=Percent zDefaultTime=Default Time: zApplyAllCor=Apply Color to all frames zApplyAllEff=Apply Efects to all frames zExportSom=Export sounds zMountSND=Mount SND zConvert24Bit=Automatically convert 24 bits images zAddEndSpr=Always add sprites at the end of SFF zEdit=Edit zPasteFromFile=Paste from File zCopyToTransfer=Copy to clipboard zPasteFromTransfer=Paste from clipboard zMix=Mix zMixFile=Mix with the file... zInsSil=Insert silence zDelSil=Delete silence zOperation=Operation zAmplif=Amplify zNormalize=Normalize zInvert=Invert zFlanger=Flanger zDelay=Delay zVibrato=Vibrato zRuido=Noise zCompressor=Compressor zEnvelope=Envelope zExpand=Expand zPhaser=Phaser zReverb=Reverb zReverse=Reverse zEstend=Estend zFilters=Filters zZoomAdd=Increase zoom zZoomSub=Decrease zoom zZoomFull=Fit to screen zPlayEnd=Play until the end zRecord=Record sound zPause=Pause zContinue=Continue zAddImage=Add image zExaminar=Examine: zArqTipo=File types: zAxis=Axis: zHeight=Height zWidth=Width zCenter=Center zVoltar=Back zInsertCmd=Insert command zCmd=Command: zGolpeName=Move name: zDelChar=Delete character zAddUpd=Add / Update zCMDEditSt=CMD editor (states) zStateName=State name: zStateType=State type: zTriggerState=Triggers or State: zAutoInsSt=Insert automatically in the beginning of the state zAutoInsCombo=Insert combos automatically zEditarCmd=Edit command zComboTrigg=Combo (Trigger): zAutoApply=Auto Apply zConversor=DOS-Win Conversor zPCXClean=PCX Clean zTrocaClsn=Convert CLSN zAutoMap=Auto CLSN Mapper zApplyAllTime=Apply time in all frames zAutoApplyPal=Auto apply palette zDefClsn=CLSN Standard zMapClsn=Map CLSN zCellSize=Cell size: zBackTol=Transparency tolerance: zAnPre=Exact analysis zVertBox=Vertical Box zDelExist=Delete existing zAllFrames=All frames zAllGrupo=All group zImagemDe=Image of zA=until zExpFormat=Export format zEscExp=Choose one of the export options: zNotSprMaker=Attention! Fighter Factory does not remount in the SPR Maker format zOffsetView=Offset View zHorizInv=Invert horizontally zEditTxt=Edit text zDelGrupo=Delete group zFindSpr=Find sprite zUsePrevClsn=Use previous CLSN zVertInv=Invert vertically zChegAnim=Animation of the arrival: zSoltMag=Anim. releasing magic: zMagDano=Magic damage: zMagSpr=Spr. magic exiting: zMagAnim=Anim. of the magic: zExpl=Explosion: zHelpSai=Anim. of the Helper exiting: zAcAnim=Anim. being hit: zHelpDesm=Fainted Helper: zHelpLev=Helper stand up: zHelpVence=Helper wins: zHelpPerde=Helper lose: zSizeComm=Command size zCharLet=characters zAutoBackup=Create Backup Files zInterSpr=Intercalate sprites zClean=Clean zDefFiles=Char, Stage, Intro, Ending (DEF File): zConvert=convert zBits=Bits: zVolume=Volume: zResamMass=Resample All zRename=Rename group zParOpen=open parentheses zExpEditor=Editor of Expressions zLataTinta=Paint Bucket Tool zHelperAction=Action of Helper zChamaHelper=Call Helper zSaveSelImgs=Save select images zSaiHelpTime=Time to call helper: zHelperState=State of Helper: zHelperName=Helper name: zTop=Top zBase=Bottom zLeft=Left zRight=Right zThrowCreator=Throw Creator zThrowStart=Throw - Attempt zp1Arrem=P1:Throwing the opponent zp2SArrem=P2:Opponent Thrown zThrowEnd=Opponent thrown into the air zPluginError=Occurred an error when loading Tool. zNotSpace=It does not have space in memory to execute the Fighter Factory. zSprErr=This image can be visualized incorrectly, because does not exist none palette applied to the SFF. To correct,adjust the group, palette of the image or open one act palette in the panel of palettes. zLangAviso=It will be necessary to restart the program so that all the alterations have effect. zSelColors=Select colors zUnCheckAll=UnCheck All zExecParam=Execution parameters: zOperation=successfully concluded operation! zExtApp=External application zAddDifCor=Add diferent colors zAll=All zSelected=Selected zGenerate=Generate zPalGenerator=Palette Generator zGenMin256=Generate palette if not exceed 256 colors zGenOtm256=Generate optimized palette if exceed 256 colors zInstUpd=Installing updates: zCheckUpd=Check updates zInstSuss=All selected updates has being installed successfully! zCloseFF=You need to close the Fighter Factory to install the updates! zCheckingUpd=Checking updates ... zInstallUpd=Install updates zNoUpd=No update available!