<SkuteAggregateSkinConfig>

  <ComponentArray>
    <SkuteAggregateSkinComponentDesc>
      <TextureAreaArray>
        <SkuteTextureCompositionDesc>
          <Name>Lower Body</Name>
          <Width>128</Width>
          <Height>128</Height>
          <Left>0</Left>
          <Top>128</Top>
          <LightingMode>SkuteTextureLightingModeLit</LightingMode>
          <MultiSubIndex>1</MultiSubIndex>
        </SkuteTextureCompositionDesc>
      </TextureAreaArray>
      <RenderMode>SkuteAggregateSkinRenderModeMorphed</RenderMode>
      <SkinName>Head</SkinName>
      <JointName>axis0</JointName>
    </SkuteAggregateSkinComponentDesc>
  </ComponentArray>

  <TextureWidth>256</TextureWidth>
  <TextureHeight>256</TextureHeight>

  <FeatureColors>
    <Name>Feature Colors</Name>
    <Width>128</Width>
    <Height>32</Height>
    <Left>128</Left>
    <Top>224</Top>
    <LightingMode>SkuteTextureLightingModeUnlit</LightingMode>
  </FeatureColors>

  <NumFeatureColorRows>4</NumFeatureColorRows>
  <NumFeatureColorPerRow>16</NumFeatureColorPerRow>

  <FeatureColorMultiSubIndexArray>
  </FeatureColorMultiSubIndexArray>

</SkuteAggregateSkinConfig>