<SkuteAggregateSkinConfig>

  <ComponentArray>
    <SkuteAggregateSkinComponentDesc>
      <RenderMode>SkuteAggregateSkinRenderModeMorphed</RenderMode>
      <SkinName>MainSkin</SkinName>
      <JointName>LOD0</JointName>
    </SkuteAggregateSkinComponentDesc>
  </ComponentArray>

</SkuteAggregateSkinConfig>