Require( "animob/animob.ts" ) -- see dh_flamingbanana.aconf for comments return AnimobAconf({ version = 1, -- All aconf files have a version number. We will be backwards compatable default = "drink/drink_hot.aconf", object = { productName = "Hot Blues", appearance = { modelName = "m004dr_mugclear01.model", -- change this to change model of drink. modelSettings = { glass = { colormap = "drink/t002dr_glassmug.jpg", opacitymap = "drink/t002drxx_glassmugalpha.jpg", }, liquid = { colormap = "drink/t002dr1b_hotblues.jpg", animtype = 3, animloop = 2, animspeed = 15.0, numframes = 3, }, }, }, }, appKeys = { fxDefs = { backgroundFx = { type = "Flame", joint = "flame", flameAngle = 90.0, particleStartWidth = 0.05, flameHeight = 0.4, flameSpeed = 0.3, particlePerFrame = 0.5, direction = { 1, 0, 0 }, velSource = "root", flameTexture = "fx/t0000fx6_hpxawstblue.png", }, }, drinkSpecialHow = { large = { sips = 200, specialName = "Triple Hot Blues", }, strong = { specialName = "Extreme Hot Blues", }, }, drinkSpecialRatio = { sampleSize = 1024, breakdown = { { 250, "large" }, { 250, "strong" }, }, }, reactionToSmileyMap = { { reactionSid = "reaction", smileySid = "hotblues1", }, { reactionSid = "uncommonReaction", smileySid = "hotblues2", }, { reactionSid = "extremeReaction", smileySid = "hotblues3", }, }, }, })