<SkuteAggregateSkinConfig>

  <ComponentArray>
    <SkuteAggregateSkinComponentDesc>
      <MaterialArray>
        <Name>dogskin</Name>
      </MaterialArray>
      <RenderMode>SkuteAggregateSkinRenderModeSkinned</RenderMode>
      <SkinName>MainSkin</SkinName>
    </SkuteAggregateSkinComponentDesc>
  </ComponentArray>

</SkuteAggregateSkinConfig>