<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater name="toolbox floater" title="">
	<button label="" label_selected="" name="button focus" />
	<text name="tool label">
		보기
	</text>
	<button label="" label_selected="" name="button move" />
	<text name="tool label2">
		이동
	</text>
	<button label="" label_selected="" name="button edit" />
	<text name="tool label3">
		편집
	</text>
	<button label="" label_selected="" name="button create" />
	<text name="tool label4">
		만들기
	</text>
	<button label="" label_selected="" name="button land" />
	<text name="tool label5">
		토지
	</text>
	<check_box label="확대/축소" name="radio zoom" />
	<check_box label="궤도회전(Ctrl)" name="radio orbit" />
	<check_box label="팬(Ctrl-Shift)" name="radio pan" />
	<check_box label="이동" name="radio move" />
	<check_box label="들기(Ctrl)" name="radio lift" />
	<check_box label="돌리기(Ctrl-Shift)" name="radio spin" />
	<check_box label="위치" name="radio position" />
	<check_box label="회전(Ctrl)" name="radio rotate" />
	<check_box label="늘리기(Ctrl-Shift)" name="radio stretch" />
	<check_box label="텍스처 선택" name="radio select face" />
	<check_box label="연결된 오브젝트 편집" name="checkbox edit linked parts" />
	<check_box label="그리드 사용" name="checkbox snap to grid" />
	<button label="옵션…" label_selected="옵션…" name="Options..." />
	<check_box label="양쪽 모두 늘리기" name="checkbox uniform" />
	<check_box label="텍스처 늘리기" name="checkbox stretch textures" />
	<text name="text ruler mode">
		눈금자 설정:
	</text>
	<text name="text status">
		이동은 끌기, 복사는 Shift 키-끌기하십시오.
	</text>
	<combo_box name="combobox grid mode">
		<combo_item name="World">
			월드
		</combo_item>
		<combo_item name="Local">
			로컬
		</combo_item>
		<combo_item name="Reference">
			참고
		</combo_item>
	</combo_box>
	<button label="" label_selected="" name="ToolCube" />
	<button label="" label_selected="" name="ToolPrism" />
	<button label="" label_selected="" name="ToolPyramid" />
	<button label="" label_selected="" name="ToolTetrahedron" />
	<button label="" label_selected="" name="ToolCylinder" />
	<button label="" label_selected="" name="ToolHemiCylinder" />
	<button label="" label_selected="" name="ToolCone" />
	<button label="" label_selected="" name="ToolHemiCone" />
	<button label="" label_selected="" name="ToolSphere" />
	<button label="" label_selected="" name="ToolHemiSphere" />
	<check_box label="선택 항목 복사" name="checkbox copy selection" />
	<button label="" label_selected="" name="ToolTorus" />
	<button label="" label_selected="" name="ToolTube" />
	<button label="" label_selected="" name="ToolRing" />
	<button label="" label_selected="" name="ToolTree" />
	<button label="" label_selected="" name="ToolGrass" />
	<check_box label="도구 선택 유지" name="checkbox sticky" />
	<check_box label="중앙 복사" name="checkbox copy centers" />
	<check_box label="복사본 회전" name="checkbox copy rotates" />
	<check_box label="토지 선택" name="radio select land" />
	<check_box label="토지 평탄화" name="radio flatten" />
	<check_box label="토지 올리기" name="radio raise" />
	<check_box label="낮은 토지" name="radio lower" />
	<check_box label="토지 고르기" name="radio smooth" />
	<check_box label="토지 거칠게 만들기" name="radio noise" />
	<check_box label="토지 되돌리기" name="radio revert" />
	<combo_box name="combobox brush size">
		<combo_item name="Small">
			소
		</combo_item>
		<combo_item name="Medium">
			중
		</combo_item>
		<combo_item name="Large">
			대
		</combo_item>
	</combo_box>
	<button label="선택 사항에 적용" label_selected="선택 사항에 적용"
	     name="button apply to selection" tool_tip="선택한 토지 수정" />
	<check_box label="소유주 표시" name="checkbox show owners" />
	<button label="더 보기 &gt;&gt;" name="button more" tool_tip="고급 옵션" />
	<button label="&lt;&lt; 닫기" name="button less" tool_tip="고급 옵션" />
	<tab_container name="Object Info Tabs">
		<panel label="일반" name="General">
			<text name="Name:">
				이름:
			</text>
			<text name="Description:">
				설명:
			</text>
			<text name="Creator:">
				만든이:
			</text>
			<text name="Creator Name">
				Thrax Linden
			</text>
			<button label="프로필…" label_selected="프로필…"
			     name="button creator profile" />
			<text name="Owner:">
				소유자:
			</text>
			<text name="Owner Name">
				Thrax Linden
			</text>
			<button label="프로필…" label_selected="프로필…" name="button owner profile" />
			<text name="Group:">
				그룹:
			</text>
			<text name="Group Name Proxy">
				더 린든즈
			</text>
			<button label="설정…" label_selected="설정…" name="button set group" />
			<text name="prim info">
				오브젝트 1개, 프림 1개
			</text>
			<text name="Permissions:">
				권한:
			</text>
			<text name="perm_modify">
				이 오브젝트는 수정할 수 있습니다.
			</text>
			<check_box label="그룹과 공유" name="checkbox share with group"
			     tool_tip="그룹 회원에게 이동, 수정, 복사 및 삭제를 허용합니다." />
			<text name="text deed continued">
				양도...
			</text>
			<text name="text deed">
				양도
			</text>
			<button label="양도..." label_selected="양도..." name="button deed"
			     tool_tip="그룹 공유 오브젝트는 그룹 운영진이 양도할 수 있습니다." />
			<check_box label="아무나 이동 허용" name="checkbox allow everyone move" />
			<check_box label="아무나 복사 허용" name="checkbox allow everyone copy" />
			<check_box label="판매 여부" name="checkbox for sale" />
			<text name="Price:  L$">
				가격:  L$
			</text>
			<radio_group name="sale type">
				<radio_item name="Original">
					원본
				</radio_item>
				<radio_item name="Copy">
					복사
				</radio_item>
				<radio_item name="Contents">
					컨텐츠
				</radio_item>
			</radio_group>
			<text name="Next owner can:">
				다음 소유자 권한:
			</text>
			<check_box label="수정" name="checkbox next owner can modify" />
			<check_box label="복사" name="checkbox next owner can copy" />
			<check_box label="재판매/주기" name="checkbox next owner can transfer" />
			<text name="label click action">
				왼쪽 클릭했을 때:
			</text>
			<combo_box name="clickaction">
				<combo_item name="Touch/grab(default)">
					만지기/잡기(기본 설정)
				</combo_item>
				<combo_item name="Sitonobject">
					오브젝트에 앉기
				</combo_item>
				<combo_item name="Buyobject">
					오브젝트 구매
				</combo_item>
				<combo_item name="Payobject">
					오브젝트로 지불
				</combo_item>
				<combo_item name="Open">
					열기
				</combo_item>
			</combo_box>
			<text name="B:">
				B:
			</text>
			<text name="O:">
				O;
			</text>
			<text name="G:">
				G:
			</text>
			<text name="E:">
				E:
			</text>
			<text name="N:">
				N:
			</text>
			<text name="F:">
				F:
			</text>
			<text name="text modify info 1">
				이 오브젝트는 수정할 수 있습니다.
			</text>
			<text name="text modify info 2">
				이러한 오브젝트를 수정할 수 있습니다.
			</text>
			<text name="text modify info 3">
				이 오브젝트는 수정할 수 없습니다.
			</text>
			<text name="text modify info 4">
				이 오브젝트는 수정할 수 없습니다.
			</text>
			<text name="text modify warning">
				권한을 설정하려면 전체 오브젝트를 선택해야 합니다.
			</text>
		</panel>
		<panel label="오브젝트" name="Object">
			<text name="select_single">
				매개변수를 편집할 프림을 하나만 선택하십시오.
			</text>
			<text name="edit_object">
				오브젝트 매개변수 편집:
			</text>
			<check_box label="잠금" name="checkbox locked"
			     tool_tip="오브젝트가 이동-삭제되는 것을 금지합니다. 건축 중 의도하지 않은 변경을 방지에 유용합니다." />
			<check_box label="물리 엔진" name="Physical Checkbox Ctrl"
			     tool_tip="오브젝트가 중력에 의해 밀리고 영향받도록 허용" />
			<check_box label="임시" name="Temporary Checkbox Ctrl"
			     tool_tip="생성한지 1분 후에 오브젝트가 삭제 되도록 합니다." />
			<check_box label="팬텀" name="Phantom Checkbox Ctrl"
			     tool_tip="오브젝트가 다른 오브젝트 또는 아바타와 충돌하지 않도록 합니다." />
			<text name="label position">
				위치(미터)
			</text>
			<spinner label="X" name="Pos X" />
			<spinner label="Y" name="Pos Y" />
			<spinner label="Z" name="Pos Z" />
			<text name="label size">
				크기(미터)
			</text>
			<spinner label="X" name="Scale X" />
			<spinner label="Y" name="Scale Y" />
			<spinner label="Z" name="Scale Z" />
			<text name="label rotation">
				회전(도)
			</text>
			<spinner label="X" name="Rot X" />
			<spinner label="Y" name="Rot Y" />
			<spinner label="Z" name="Rot Z" />
			<text name="label material">
				소재
			</text>
			<combo_box name="material">
				<combo_item name="Stone">
					돌
				</combo_item>
				<combo_item name="Metal">
					금속
				</combo_item>
				<combo_item name="Glass">
					유리
				</combo_item>
				<combo_item name="Wood">
					나무
				</combo_item>
				<combo_item name="Flesh">
					프래시
				</combo_item>
				<combo_item name="Plastic">
					플라스틱
				</combo_item>
				<combo_item name="Rubber">
					고무
				</combo_item>
			</combo_box>
			<text name="label basetype">
				블록 유형
			</text>
			<combo_box name="comboBaseType">
				<combo_item name="Box">
					상자
				</combo_item>
				<combo_item name="Cylinder">
					원통
				</combo_item>
				<combo_item name="Prism">
					직각기둥
				</combo_item>
				<combo_item name="Sphere">
					구
				</combo_item>
				<combo_item name="Torus">
					원환
				</combo_item>
				<combo_item name="Tube">
					관
				</combo_item>
				<combo_item name="Ring">
					링
				</combo_item>
				<combo_item name="Sculpted">
					조각
				</combo_item>
			</combo_box>
			<text name="text cut">
				경로 컷 시작 및 종료
			</text>
			<spinner label="B" name="cut begin" />
			<spinner label="E" name="cut end" />
			<text name="text hollow">
				공동
			</text>
			<text name="text skew">
				비스듬함
			</text>
			<text name="Hollow Shape">
				공동 형태
			</text>
			<combo_box name="hole">
				<combo_item name="Default">
					기본 설정
				</combo_item>
				<combo_item name="Circle">
					원
				</combo_item>
				<combo_item name="Square">
					정사각형
				</combo_item>
				<combo_item name="Triangle">
					삼각형
				</combo_item>
			</combo_box>
			<text name="text twist">
				나선 꼬임 시작과 종료
			</text>
			<spinner label="B" name="Twist Begin" />
			<spinner label="E" name="Twist End" />
			<text name="scale_taper">
				점차 가늘어짐
			</text>
			<text name="scale_hole">
				구멍 크기
			</text>
			<spinner label="X" name="Taper Scale X" />
			<spinner label="Y" name="Taper Scale Y" />
			<text name="text topshear">
				최상면
			</text>
			<spinner label="X" name="Shear X" />
			<spinner label="Y" name="Shear Y" />
			<text name="advanced_cut">
				프로필 컷 시작 및 종료
			</text>
			<text name="advanced_dimple">
				잔물결 시작 및 종료
			</text>
			<spinner label="B" name="Path Limit Begin" />
			<spinner label="E" name="Path Limit End" />
			<text name="text taper2">
				점차 가늘어짐
			</text>
			<spinner label="X" name="Taper X" />
			<spinner label="Y" name="Taper Y" />
			<text name="text radius delta">
				반지름 델타
			</text>
			<text name="text revolutions">
				회전
			</text>
			<texture_picker label="텍스처" name="sculpt texture control" tool_tip="이미지 선택" />
		</panel>
		<panel label="특징" name="Features">
			<text name="select_single">
				특징을 편집할 프림을 하나만 선택하십시오.
			</text>
			<text name="edit_object">
				오브젝트 특성 편집:
			</text>
			<check_box label="신축 경로" name="Flexible1D Checkbox Ctrl"
			     tool_tip="오브젝트가 Z 축을 중심으로 구부러지도록 허용. (클라이언트측만 해당)" />
			<spinner label="부드러움" name="FlexNumSections" />
			<spinner label="중력" name="FlexGravity" />
			<spinner label="끌기" name="FlexFriction" />
			<spinner label="바람" name="FlexWind" />
			<spinner label="장력" name="FlexTension" />
			<spinner label="포스 X" name="FlexForceX" />
			<spinner label="포스 Y" name="FlexForceY" />
			<spinner label="포스 Z" name="FlexForceZ" />
			<check_box label="빛" name="Light Checkbox Ctrl"
			     tool_tip="오브젝트가 빛을 발하게 합니다." />
			<text name="label color">
				색
			</text>
			<color_swatch label="" name="colorswatch"
			     tool_tip="색 관리기를 열려면 클릭 하십시오." />
			<spinner label="강도" name="Light Intensity" />
			<spinner label="반지름" name="Light Radius" />
			<spinner label="하락" name="Light Falloff" />
		</panel>
		<panel label="텍스처" name="Texture">
			<texture_picker label="텍스처" name="texture control"
			     tool_tip="그림을 선택하려면 클릭 하십시오." />
			<color_swatch label="색" name="colorswatch"
			     tool_tip="색 관리기를 열려면 클릭 하십시오." />
			<text name="color trans">
				투명도 %
			</text>
			<check_box label="최대 밝기" name="checkbox fullbright" />
			<text name="tex gen">
				매핑
			</text>
			<combo_box name="combobox texgen">
				<combo_item name="Default">
					기본 설정
				</combo_item>
				<combo_item name="Planar">
					2차원
				</combo_item>
			</combo_box>
			<text name="label shininess">
				광택
			</text>
			<combo_box name="combobox shininess">
				<combo_item name="None">
					없음
				</combo_item>
				<combo_item name="Low">
					낮음
				</combo_item>
				<combo_item name="Medium">
					중
				</combo_item>
				<combo_item name="High">
					높음
				</combo_item>
			</combo_box>
			<text name="label bumpiness">
				질감
			</text>
			<combo_box name="combobox bumpiness">
				<combo_item name="None">
					없음
				</combo_item>
				<combo_item name="Brightness">
					밝기
				</combo_item>
				<combo_item name="Darkness">
					어두움
				</combo_item>
				<combo_item name="woodgrain">
					나뭇결 자재
				</combo_item>
				<combo_item name="bark">
					나무 껍질
				</combo_item>
				<combo_item name="bricks">
					벽돌
				</combo_item>
				<combo_item name="checker">
					검사기
				</combo_item>
				<combo_item name="concrete">
					콘크리트
				</combo_item>
				<combo_item name="crustytile">
					거친 타일
				</combo_item>
				<combo_item name="cutstone">
					다듬돌
				</combo_item>
				<combo_item name="discs">
					디스크
				</combo_item>
				<combo_item name="gravel">
					자갈
				</combo_item>
				<combo_item name="petridish">
					페트리디쉬
				</combo_item>
				<combo_item name="siding">
					벽
				</combo_item>
				<combo_item name="stonetile">
					석재 타일
				</combo_item>
				<combo_item name="stucco">
					회반죽
				</combo_item>
				<combo_item name="suction">
					흡인
				</combo_item>
				<combo_item name="weave">
					조립
				</combo_item>
			</combo_box>
			<text name="tex scale">
				면 단위 반복
			</text>
			<spinner label="수평(U)" name="TexScaleU" />
			<check_box label="뒤집기" name="checkbox flip s" />
			<spinner label="수직(V)" name="TexScaleV" />
			<check_box label="뒤집기" name="checkbox flip t" />
			<text name="tex rotate">
				회전(도)
			</text>
			<text name="string repeats per meter">
				미터당 반복
			</text>
			<text name="string repeats per face">
				면 단위 반복
			</text>
			<text name="rpt">
				미터당 반복
			</text>
			<button label="적용" label_selected="적용" name="button apply" />
			<text name="tex offset">
				오프셋
			</text>
			<spinner label="수평(U)" name="TexOffsetU" />
			<spinner label="수직(V)" name="TexOffsetV" />
			<text name="textbox autofix">
				미디어 텍스처 정렬
(먼저 로드 필요)
			</text>
			<button label="정렬" label_selected="정렬" name="button align" />
		</panel>
		<panel label="컨텐츠" name="Contents">
			<button label="새 스크립트…" label_selected="새 스크립트…"
			     name="button new script" />
		</panel>
	</tab_container>
	<panel name="land info panel">
		<text name="label_area_price">
			가격: [AREA] 제곱 미터 당 L$[PRICE]
		</text>
		<text name="label_area">
			면적: [AREA]sq. m.
		</text>
		<button label="토지 구매하기..." label_selected="토지 구매하기..."
		     name="button buy land" />
		<button label="토지 버리기..." label_selected="토지 버리기..."
		     name="button abandon land" />
		<button label="세분..." label_selected="세분..." name="button subdivide land" />
		<button label="가입…" label_selected="가입…" name="button join land" />
		<button label="토지 소개..." label_selected="토지 소개..."
		     name="button about land" />
	</panel>
</floater>
