#include <entity>
#include <general>

main()
{
	if (FirstRun())
	{
		
		SetItem("chest2", "_gloveitem2");
		SetItem("chest3", "_gloveitem3");
		SetItem("chest7", "_gloveitem1");
		
		SetItem("chest4", "_boomerangr");
		SetItem("chest5", "_boomerangg");
		SetItem("chest6", "_boomerangb");
	}
}