#include <entity>
#include <general>


main()
{
	if (FirstRun())
	{		
		MessageMap("npc1", 0, "Hello there young fellow, I hope you like our village. See if you can find our secret dungeon...", false, 0);	
	}
		
	OldManScript();
}

//----------------------------------------
// Name: OldManScript()
//----------------------------------------
OldManScript()
{
	// Make the old man walk around a bit
	CallFunction("npc1", false, "WalkTo", "nnn", 1000, 945, 	0);
	CallFunction("npc1", false, "Wait",   "nn",  1000, 			1);
	CallFunction("npc1", false, "WalkTo", "nnn", 1320, 934, 	2);
	CallFunction("npc1", false, "WalkTo", "nnn", 1320, 872, 	3);
	CallFunction("npc1", false, "WalkTo", "nnn", 1417, 872, 	4);
	CallFunction("npc1", false, "WalkTo", "nnn", 1417, 773, 	5);
	CallFunction("npc1", false, "Wait",   "nn",  500, 			6);
	CallFunction("npc1", false, "SetHeadDirection","nn", east, 	7);
	CallFunction("npc1", false, "Wait",   "nn",  2000, 			8);
	CallFunction("npc1", false, "WalkTo", "nnn", 1417, 727, 	9);
	CallFunction("npc1", false, "WalkTo", "nnn", 1000, 727, 	10);
	CallFunction("npc1", false, "SetInstruction", "nn", 0, 		11);
}
