// Copyright (C) 1997-2004 Alias Systems Corp.
// 
// The information in this file is provided for the exclusive use of the
// licensees of Alias.  Such users have the right to use, modify,
// and incorporate this code into other products for purposes authorized
// by the Alias license agreement, without fee.
// 
// ALIAS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
// INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
// EVENT SHALL ALIAS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
// CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
// DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
// TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
// PERFORMANCE OF THIS SOFTWARE.

//
//  Alias Script File
//
//  Creation Date:	March 6, 1998
//
//  Procedure Name:
//	    AEtripleShadingSwitchTemplate
//
//  Description Name;
//	    Creates the attribute editor controls for the triple shading
//	    switch node.
//
//  Input Value:
//	    nodeName
//
//  Output Value:
//	    None
// 


global proc AEtripleShadingSwitchTemplate ( string $nodeName )
{
    AEswatchDisplay $nodeName;

    editorTemplate -beginScrollLayout;

        editorTemplate -beginLayout "Switch Attributes" -collapse 0;
            AEswitchControlTemplate $nodeName "input" "inShape" "inTriple";

            editorTemplate -addControl "default";
        editorTemplate -endLayout;

        // include/call base class/node attributes
        AEdependNodeTemplate $nodeName;

		//suppressed attributes
		editorTemplate -suppress "input";

        editorTemplate -addExtraControls;

    editorTemplate -endScrollLayout;
}

