// Copyright (C) 1997-2004 Alias Systems Corp.
// 
// The information in this file is provided for the exclusive use of the
// licensees of Alias.  Such users have the right to use, modify,
// and incorporate this code into other products for purposes authorized
// by the Alias license agreement, without fee.
// 
// ALIAS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
// INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
// EVENT SHALL ALIAS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
// CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
// DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
// TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
// PERFORMANCE OF THIS SOFTWARE.

//
//  Creation Date:	May 23, 1997
//
//  Procedure Name:
//	AEsurfaceShaderTemplate
//
//  Description Name;
//	Creates the attribute editor controls for the surfaceShader Node
//
//  Input Value:
//	nodeName 
//
//  Output Value:
//	None
// 


global proc checkMotionMultiplier ( string $nodeName )
{
	string $nodeAttr = $nodeName + ".enable";
	if( `getAttr $nodeAttr` == 2 )
		editorTemplate -dimControl $nodeName "motionMultiplier" false;
	else
		editorTemplate -dimControl $nodeName "motionMultiplier" true;
}

global proc AEjiggleTemplate ( string $nodeName )
{
	editorTemplate -beginScrollLayout;
		editorTemplate -beginLayout "Jiggle Attributes" -collapse false;
			editorTemplate -addControl enable checkMotionMultiplier;
			editorTemplate -addControl stiffness;
			editorTemplate -addControl damping;
			editorTemplate -addControl jiggleWeight;
			editorTemplate -addControl forceAlongNormal;
			editorTemplate -addControl forceOnTangent;
			editorTemplate -addControl motionMultiplier;
			editorTemplate -addControl directionBias;
			editorTemplate -addControl ignoreTransform;
		editorTemplate -endLayout;
		editorTemplate -beginLayout " Disk Cache Attributes" -collapse true;
			editorTemplate -addControl diskCache;
		editorTemplate -endLayout;
		AEweightGeometryFilterTemplate $nodeName;
	editorTemplate -addExtraControls;
	editorTemplate -endScrollLayout;
}
