// Copyright (C) 1997-2004 Alias Systems Corp.
// 
// The information in this file is provided for the exclusive use of the
// licensees of Alias.  Such users have the right to use, modify,
// and incorporate this code into other products for purposes authorized
// by the Alias license agreement, without fee.
// 
// ALIAS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
// INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
// EVENT SHALL ALIAS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
// CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
// DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
// TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
// PERFORMANCE OF THIS SOFTWARE.

//
//  Alias Script File
//
//  Creation Date:	May 13, 1997
//
//  Procedure Name:
//	AEclothTemplate
//
//  Description:
//	Creates the attribute editor controls for the clothNode
//
//  Input Value:
//	nodeName
//
//  Output Value:
//	None
//


global proc AEclothTemplate ( string $nodeName )
{
	AEswatchDisplay $nodeName;
	editorTemplate -beginScrollLayout;
		editorTemplate -beginLayout "Cloth Attributes" -collapse 0;
			editorTemplate -addControl "gapColor";
			editorTemplate -addControl "uColor";
			editorTemplate -addControl "vColor";
			editorTemplate -addControl "uWidth";
			editorTemplate -addControl "vWidth";
			editorTemplate -addControl "uWave";
			editorTemplate -addControl "vWave";
			editorTemplate -addControl "randomness";
			editorTemplate -addControl "widthSpread";
			editorTemplate -addControl "brightSpread";
		editorTemplate -endLayout;
   
		// include/call base class/node attributes
   		AEtexture2dCommon $nodeName;

	editorTemplate -addExtraControls;
	editorTemplate -endScrollLayout;
}
