// Copyright (C) 1997-2004 Alias Systems Corp.
// 
// The information in this file is provided for the exclusive use of the
// licensees of Alias.  Such users have the right to use, modify,
// and incorporate this code into other products for purposes authorized
// by the Alias license agreement, without fee.
// 
// ALIAS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
// INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
// EVENT SHALL ALIAS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
// CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
// DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
// TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
// PERFORMANCE OF THIS SOFTWARE.

//
//  Alias Script File
//
//  Creation Date:	May 16, 1997
//
//  Procedure Name:
//	AEblackHoleControl
//
//  Description Name;
//	Common matte opacity code for surface shaders
//
//  Input Value:
//	nodeName 
//
//  Output Value:
//	None
// 


global proc AEblackHoleDimControl (string $nodeName )
{
	if ( `getAttr ($nodeName + ".matteOpacityMode")` == 0 ) {
		// in black hole mode, dim slider
		editorTemplate -dimControl $nodeName "matteOpacity" true;
	} else {
		editorTemplate -dimControl $nodeName "matteOpacity" false;
	}
}

global proc AEblackHoleControl ( string $nodeName )
{
	editorTemplate -beginLayout "Matte Opacity";
		editorTemplate -addControl "matteOpacityMode" "AEblackHoleDimControl";
		editorTemplate -addControl "matteOpacity";
	editorTemplate -endLayout;
}

